Left 4 Dead 2
Nick Sleeve Shadow Removal (Hands Fix)
1–5 из 5
Обновление: 24 мая. 2021 г. в 1:32

Post-TLS Update

  • Now uses the current TLS texture, so that now every custom retexture will now use the vanilla hand textures without conflict

Обновление: 18 апр. 2020 г. в 21:40

Version 2.2 of Nick's subfix

Features
  • Removed unused textures - Should decrease filesize from 23mb to 11mb

Обновление: 15 апр. 2020 г. в 5:09

Version 2.0 of Nick's subfix

Features
  • New model base - Using MrFunreal's SAM resource as base, Nick's viewmodel should now have a fully seperate hand texture and can now use custom retextures properly! (Gloves don't apply)

Обновление: 15 апр. 2020 г. в 2:38

Version 1.0b of Nick's subfix

Features
  • Hotfix - Rebuilt it again from scratch since it was causing some sort of flickering bugs from the world model. Hopefully it should be fixed

Обновление: 13 апр. 2020 г. в 0:37

Version 1.0 of Nick's subfix

Features
  • Shadow Removal - Removes the textured shadow on his hands, considering it's exposed. Model uses a separate texture so custom retextures will not work with this mod.