Stellaris
Extra Ship Components 3.0 - Overwrites [Actual]
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Actualización: 22 NOV 2021 a las 8:27 a. m.

- Update for Stellaris 3.2

Actualización: 17 ABR 2021 a las 4:37 a. m.

- Updated for Stellaris 3.0

Actualización: 23 ENE 2021 a las 1:18 p. m.

- Add overwritten designs for Shroud entites.
---- The mod now overwrites /common/global_ship_designs/utopia_designs.txt

Actualización: 16 ENE 2021 a las 1:22 p. m.

- This mod now adds mod-is-in-use flag: nhsc_overwrites_v30

Actualización: 10 ENE 2021 a las 9:58 a. m.

- Add support for non-default playable country types to overwritten vanilla component files.
- Fix vanilla oversight that caused AI weights for components to not apply to non-default playable countries such as Kettlings and Prikki.
- Add missing second torpedoes to materialist and machine FE escorts.

Actualización: 3 NOV 2020 a las 1:29 p. m.

- Non-spiritualist FE now use Precursor Sensor Array combat computers.

Actualización: 29 OCT 2020 a las 10:06 a. m.

- Update target Stellaris version to 2.8.*
- Fixed Materialist and Machine Fallen Empires using L-weapon escort section with torpedo weapons.
- Fallen Empires now use unique computers for their defense platform designs.
- Fallen Empires now use unique computers for their starbases.

Actualización: 22 OCT 2020 a las 9:54 a. m.

- Removed overwrite of /common/component_templates/00_utilities_roles.txt due to compatibility issues with NSC

Actualización: 17 OCT 2020 a las 2:09 p. m.

- Updated for the new version of the base mod : upgrades of vanilla computres into Nanite Thought Matrix ones.
---- The mod now overwites /common/component_templates/00_utilities_roles.txt

Actualización: 27 SEP 2020 a las 7:49 a. m.

- Moved all components to main mod. Overwrites submode is still needed for them to actually show in game. This should fix the issues of hidden components appearing if a system scale patch is applied without Overwrites submod.