Stellaris
Extra Ship Components 3.0 - Overwrites [Actual]
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Aggiornamento: 22 nov 2021, 8:27

- Update for Stellaris 3.2

Aggiornamento: 17 apr 2021, 4:37

- Updated for Stellaris 3.0

Aggiornamento: 23 gen 2021, 13:18

- Add overwritten designs for Shroud entites.
---- The mod now overwrites /common/global_ship_designs/utopia_designs.txt

Aggiornamento: 16 gen 2021, 13:22

- This mod now adds mod-is-in-use flag: nhsc_overwrites_v30

Aggiornamento: 10 gen 2021, 9:58

- Add support for non-default playable country types to overwritten vanilla component files.
- Fix vanilla oversight that caused AI weights for components to not apply to non-default playable countries such as Kettlings and Prikki.
- Add missing second torpedoes to materialist and machine FE escorts.

Aggiornamento: 3 nov 2020, 13:29

- Non-spiritualist FE now use Precursor Sensor Array combat computers.

Aggiornamento: 29 ott 2020, 10:06

- Update target Stellaris version to 2.8.*
- Fixed Materialist and Machine Fallen Empires using L-weapon escort section with torpedo weapons.
- Fallen Empires now use unique computers for their defense platform designs.
- Fallen Empires now use unique computers for their starbases.

Aggiornamento: 22 ott 2020, 9:54

- Removed overwrite of /common/component_templates/00_utilities_roles.txt due to compatibility issues with NSC

Aggiornamento: 17 ott 2020, 14:09

- Updated for the new version of the base mod : upgrades of vanilla computres into Nanite Thought Matrix ones.
---- The mod now overwites /common/component_templates/00_utilities_roles.txt

Aggiornamento: 27 set 2020, 7:49

- Moved all components to main mod. Overwrites submode is still needed for them to actually show in game. This should fix the issues of hidden components appearing if a system scale patch is applied without Overwrites submod.