Stellaris
Extra Ship Components 3.0 - Overwrites [Actual]
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Mis à jour le : 22 nov. 2021 à 8h27

- Update for Stellaris 3.2

Mis à jour le : 17 avr. 2021 à 4h37

- Updated for Stellaris 3.0

Mis à jour le : 23 janv. 2021 à 13h18

- Add overwritten designs for Shroud entites.
---- The mod now overwrites /common/global_ship_designs/utopia_designs.txt

Mis à jour le : 16 janv. 2021 à 13h22

- This mod now adds mod-is-in-use flag: nhsc_overwrites_v30

Mis à jour le : 10 janv. 2021 à 9h58

- Add support for non-default playable country types to overwritten vanilla component files.
- Fix vanilla oversight that caused AI weights for components to not apply to non-default playable countries such as Kettlings and Prikki.
- Add missing second torpedoes to materialist and machine FE escorts.

Mis à jour le : 3 nov. 2020 à 13h29

- Non-spiritualist FE now use Precursor Sensor Array combat computers.

Mis à jour le : 29 oct. 2020 à 10h06

- Update target Stellaris version to 2.8.*
- Fixed Materialist and Machine Fallen Empires using L-weapon escort section with torpedo weapons.
- Fallen Empires now use unique computers for their defense platform designs.
- Fallen Empires now use unique computers for their starbases.

Mis à jour le : 22 oct. 2020 à 9h54

- Removed overwrite of /common/component_templates/00_utilities_roles.txt due to compatibility issues with NSC

Mis à jour le : 17 oct. 2020 à 14h09

- Updated for the new version of the base mod : upgrades of vanilla computres into Nanite Thought Matrix ones.
---- The mod now overwites /common/component_templates/00_utilities_roles.txt

Mis à jour le : 27 sept. 2020 à 7h49

- Moved all components to main mod. Overwrites submode is still needed for them to actually show in game. This should fix the issues of hidden components appearing if a system scale patch is applied without Overwrites submod.