RimWorld
Alpha Biomes
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Mis à jour le : 5 nov. 2024 à 7h02

v4.04:

Tweaks to some of the Forsaken crags plants to better suit the Forsaken, which are now present in Alpha Genes

Mis à jour le : 16 oct. 2024 à 23h40

v4.03:

Replace System.Random with Verse.Rand for multiplayer compat. Courtesy of Sokyran the Dragon

Mis à jour le : 23 juin 2024 à 5h56

v4.02:

Fix: smoothed stone walls from this mod should now be able to hold wall lamps
Tweak: Tar puddles should now have beauty of -5, both in and outdoors

Mis à jour le : 11 avr. 2024 à 12h14

v4.01:

Added support for wall lamps for exotic walls

Mis à jour le : 27 mars 2024 à 13h20

v4.0:

Updated for RW 1.5
Tweaked the size of all plants. Except for the mushrooms in the Mycotic Jungle, most of the plants in the mod have been slightly reduced by around 30%. This should help with texture flickering in some biomes. They'll still be bigger than base game's ridiculous dwarf trees
Added a silly "Image" tab to the biome's infobox when on the world map, that will show an AI generated image of the biome. Yeah, yeah, AI bad. Bite me.

Mis à jour le : 26 sept. 2023 à 6h13

v3.102:

- Tweak: updated the Empire mod patch

Mis à jour le : 2 juil. 2023 à 7h56

v3.101:

- Fix: The tar pump was not producing asphalt buckets

Mis à jour le : 17 juin 2023 à 0h52

v3.10:

- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD. But less red than before....
- Added: Update support for Erin's Final Fantasy Animals. Support for the Erin's Valheim Creatures mod.

Mis à jour le : 31 mai 2023 à 2h58

v3.09:

- Tweak: Changed the jury-rigged rock substitution system to use the Biome extension on VE Framework: https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/Biome-extension
- Tweak: Ocular Forest's fog of war is now red. RED. REEEEEDDDDDDD.

Mis à jour le : 17 févr. 2023 à 3h16

v3.08:

- Tweak: Forsaken Crags will now be dark for Sanguophages and Phytokin
- Tweak: Red quartz should produce the same beauty levels in furniture as marble
- Fix: Long abandoned ship parts in the Mechanoid Intrusion will now drop materials when deconstructed or destroyed