RimWorld
CyberNet
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Mis à jour le : 2 déc. 2019 à 8h05

Fixed an issue where access points would break if thermal management was enabled.

Mis à jour le : 27 nov. 2019 à 12h03

Access points no longer provide bandwidth when broken down, unpowered, or turned off.
About link now links to CyberNet page instead of GlitterNet page.

Mis à jour le : 1 aout 2019 à 14h28

Added new simplified chinese translation courtesy of アストリア.

Mis à jour le : 4 juil. 2019 à 21h46

Fixed a noncritical error caused by damage without an instigator.

Mis à jour le : 25 juin 2019 à 20h00

Added skin replacements and nervous system enhancements, and techs to unlock them. They can be researched after blood enhancement.
Memory enhancement now prevents skill decay.
CyberNet prosthetics should now be counted towards the artificial body part count for the transhumanist and body purist traits.

Mis à jour le : 12 juin 2019 à 7h04

Blood enhancements and replacements can now be installed in alien races added by other mods, if they have a torso (thanks @Ginger for the suggestion).

Mis à jour le : 9 juin 2019 à 19h27

Access points and the packet router now use HugsLib tickers for increased compatibility and performance.

Mis à jour le : 9 juin 2019 à 7h52

Localization should now default to English when playing in an unsupported language.

Mis à jour le : 8 juin 2019 à 20h54

Raids should no longer spawn with CyberNet prosthetics and hijack your network with their advanced hacking skills.
Updated preview image to look less awful in the workshop preview.

Mis à jour le : 8 juin 2019 à 7h17

Prosthetic recipes now make unfinished prosthetics so that they can be stopped midway and resumed later. No need to chain your pawns to the fabrication bench anymore.
Prosthetic recipes now consider stats for crafting speed, and don't take as absurdly long to make.
Applied sounds and effects to prosthetic recipes.