RimWorld
CyberNet
Menampilkan31-40 dari 43 kiriman
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Pembaruan: 2 Des 2019 @ 8:05am

Fixed an issue where access points would break if thermal management was enabled.

Pembaruan: 27 Nov 2019 @ 12:03pm

Access points no longer provide bandwidth when broken down, unpowered, or turned off.
About link now links to CyberNet page instead of GlitterNet page.

Pembaruan: 1 Agu 2019 @ 2:28pm

Added new simplified chinese translation courtesy of アストリア.

Pembaruan: 4 Jul 2019 @ 9:46pm

Fixed a noncritical error caused by damage without an instigator.

Pembaruan: 25 Jun 2019 @ 8:00pm

Added skin replacements and nervous system enhancements, and techs to unlock them. They can be researched after blood enhancement.
Memory enhancement now prevents skill decay.
CyberNet prosthetics should now be counted towards the artificial body part count for the transhumanist and body purist traits.

Pembaruan: 12 Jun 2019 @ 7:04am

Blood enhancements and replacements can now be installed in alien races added by other mods, if they have a torso (thanks @Ginger for the suggestion).

Pembaruan: 9 Jun 2019 @ 7:27pm

Access points and the packet router now use HugsLib tickers for increased compatibility and performance.

Pembaruan: 9 Jun 2019 @ 7:52am

Localization should now default to English when playing in an unsupported language.

Pembaruan: 8 Jun 2019 @ 8:54pm

Raids should no longer spawn with CyberNet prosthetics and hijack your network with their advanced hacking skills.
Updated preview image to look less awful in the workshop preview.

Pembaruan: 8 Jun 2019 @ 7:17am

Prosthetic recipes now make unfinished prosthetics so that they can be stopped midway and resumed later. No need to chain your pawns to the fabrication bench anymore.
Prosthetic recipes now consider stats for crafting speed, and don't take as absurdly long to make.
Applied sounds and effects to prosthetic recipes.