RimWorld
CyberNet
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Aggiornamento: 2 dic 2019, 8:05

Fixed an issue where access points would break if thermal management was enabled.

Aggiornamento: 27 nov 2019, 12:03

Access points no longer provide bandwidth when broken down, unpowered, or turned off.
About link now links to CyberNet page instead of GlitterNet page.

Aggiornamento: 1 ago 2019, 14:28

Added new simplified chinese translation courtesy of アストリア.

Aggiornamento: 4 lug 2019, 21:46

Fixed a noncritical error caused by damage without an instigator.

Aggiornamento: 25 giu 2019, 20:00

Added skin replacements and nervous system enhancements, and techs to unlock them. They can be researched after blood enhancement.
Memory enhancement now prevents skill decay.
CyberNet prosthetics should now be counted towards the artificial body part count for the transhumanist and body purist traits.

Aggiornamento: 12 giu 2019, 7:04

Blood enhancements and replacements can now be installed in alien races added by other mods, if they have a torso (thanks @Ginger for the suggestion).

Aggiornamento: 9 giu 2019, 19:27

Access points and the packet router now use HugsLib tickers for increased compatibility and performance.

Aggiornamento: 9 giu 2019, 7:52

Localization should now default to English when playing in an unsupported language.

Aggiornamento: 8 giu 2019, 20:54

Raids should no longer spawn with CyberNet prosthetics and hijack your network with their advanced hacking skills.
Updated preview image to look less awful in the workshop preview.

Aggiornamento: 8 giu 2019, 7:17

Prosthetic recipes now make unfinished prosthetics so that they can be stopped midway and resumed later. No need to chain your pawns to the fabrication bench anymore.
Prosthetic recipes now consider stats for crafting speed, and don't take as absurdly long to make.
Applied sounds and effects to prosthetic recipes.