Stellaris

Stellaris

Expanded Megastructures and Technology
Viser 21–30 av 155 bidrag
< 1  2  3  4  5 ... 16 >
Oppdatering: 17. mai @ 23.31

1.7
Updated for 4.0

Additions:
- New icons for some fallen empire sensors
- Fauna and Bio-Ship versions of various ship components

Tweaks:
- Ranged of Miniaturized Arc Emitter increased to match Cloud Lightning

Removals:
- Removed changes to Xeno-Compatability
- Removed new habitat districts

Bug Fixes:
- Fixed incorrect requirements for the Synthetic Lifeforms tech

Oppdatering: 8. jan. @ 7.50

Oppdatering: 4. des. 2024 @ 20.35

Oppdatering: 2. nov. 2024 @ 19.10

1.6.5
Updated to 3.14
Additions:
- Genetic Opener gives +2.5 assembly from clone vats
- Adaptability Finisher now effects Habitat and Ring World designations
- Enigmatic Encoder gives +5% Evasion
- Three new techs that increase space fauna damage
- New repeatable techs for space fauna weapons

Tweaks:
- Mark of the Whisperers gives +1 disengagement opportunity instead of +5% disengagement chance
- Advanced rare resource techs also increases rare resources from miners by 100%
- Buffed End of the Cycle modifier
- Cloning Techs give +5% habitability

Removals:
- Removed advanced tiyanki and void cloud weapon techs

Oppdatering: 13. sep. 2024 @ 14.43

Oppdatering: 23. juni 2024 @ 16.10

Oppdatering: 29. mai 2024 @ 6.21

Oppdatering: 26. mai 2024 @ 13.52

Oppdatering: 14. mai 2024 @ 12.38

Oppdatering: 11. mai 2024 @ 10.16