Stellaris

Stellaris

Expanded Megastructures and Technology
Ergebnisse 21–30 von 155
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Update: 17. Mai um 23:31
von Tovius

1.7
Updated for 4.0

Additions:
- New icons for some fallen empire sensors
- Fauna and Bio-Ship versions of various ship components

Tweaks:
- Ranged of Miniaturized Arc Emitter increased to match Cloud Lightning

Removals:
- Removed changes to Xeno-Compatability
- Removed new habitat districts

Bug Fixes:
- Fixed incorrect requirements for the Synthetic Lifeforms tech

Update: 8. Jan. um 7:50
von Tovius

Update: 4. Dez. 2024 um 20:35
von Tovius

Update: 2. Nov. 2024 um 19:10
von Tovius

1.6.5
Updated to 3.14
Additions:
- Genetic Opener gives +2.5 assembly from clone vats
- Adaptability Finisher now effects Habitat and Ring World designations
- Enigmatic Encoder gives +5% Evasion
- Three new techs that increase space fauna damage
- New repeatable techs for space fauna weapons

Tweaks:
- Mark of the Whisperers gives +1 disengagement opportunity instead of +5% disengagement chance
- Advanced rare resource techs also increases rare resources from miners by 100%
- Buffed End of the Cycle modifier
- Cloning Techs give +5% habitability

Removals:
- Removed advanced tiyanki and void cloud weapon techs

Update: 13. Sep. 2024 um 14:43
von Tovius

Update: 23. Jun. 2024 um 16:10
von Tovius

Update: 29. Mai 2024 um 6:21
von Tovius

Update: 26. Mai 2024 um 13:52
von Tovius

Update: 14. Mai 2024 um 12:38
von Tovius

Update: 11. Mai 2024 um 10:16
von Tovius