Left 4 Dead 2

Left 4 Dead 2

2050 (Incomplete)
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更新于:2019 年 2 月 25 日 下午 6:40

Huge update.

---Completed Map 3. It's not 100% complete, there are optimization and nav mesh issues I have to deal with, but for now it functions. I hauled to get this out to you guys since I felt like I let you down without updating 2050 for around months.

---Minor changes to Map 1. Hopefully improved direction to help the survivors know where they are going. Also, other minor changes were added.

---Minor changes to Map 2 are coming out, including a nice easter egg, but it takes an extremely long time to compile, so when I get the time to compile it I'll update the workshop page.

更新于:2018 年 12 月 9 日 下午 9:17

Brand new smooth intro camera for Map 1.

Various improvements to Map 1 and 3.

更新于:2018 年 11 月 13 日 下午 10:18

Added some gorgeous blend textures in the beginning of Map 3.

更新于:2018 年 11 月 7 日 下午 5:06

Map 2 - Significantly updated the visuals towards the end, added cubemaps.

Map 3 - Added more parts of the map.

更新于:2018 年 10 月 27 日 下午 8:08

Fixed a major bug in map 3 where the skybox collided with the map making it impossible to continue without noclipping. Also added some stuff to map 3.

更新于:2018 年 10 月 13 日 下午 3:59

Major updates in Map 3.

更新于:2018 年 10 月 7 日 上午 8:57

Updated the cubemaps on Map 2.

更新于:2018 年 10 月 3 日 下午 8:17

Updated Map 3 so you could start right on it rather than having to play a prior map for you to spawn properly.

更新于:2018 年 9 月 29 日 下午 6:31

Updated Sewers. (Map 2)

Made it easier to know where you're going, removed the game crashing easter egg.

更新于:2018 年 9 月 27 日 下午 8:23

Updated Map 3.