Left 4 Dead 2
2050 (Incomplete)
11–20 из 24
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Обновление: 25 фев. 2019 г. в 18:40

Huge update.

---Completed Map 3. It's not 100% complete, there are optimization and nav mesh issues I have to deal with, but for now it functions. I hauled to get this out to you guys since I felt like I let you down without updating 2050 for around months.

---Minor changes to Map 1. Hopefully improved direction to help the survivors know where they are going. Also, other minor changes were added.

---Minor changes to Map 2 are coming out, including a nice easter egg, but it takes an extremely long time to compile, so when I get the time to compile it I'll update the workshop page.

Обновление: 9 дек. 2018 г. в 21:17

Brand new smooth intro camera for Map 1.

Various improvements to Map 1 and 3.

Обновление: 13 ноя. 2018 г. в 22:18

Added some gorgeous blend textures in the beginning of Map 3.

Обновление: 7 ноя. 2018 г. в 17:06

Map 2 - Significantly updated the visuals towards the end, added cubemaps.

Map 3 - Added more parts of the map.

Обновление: 27 окт. 2018 г. в 20:08

Fixed a major bug in map 3 where the skybox collided with the map making it impossible to continue without noclipping. Also added some stuff to map 3.

Обновление: 13 окт. 2018 г. в 15:59

Major updates in Map 3.

Обновление: 7 окт. 2018 г. в 8:57

Updated the cubemaps on Map 2.

Обновление: 3 окт. 2018 г. в 20:17

Updated Map 3 so you could start right on it rather than having to play a prior map for you to spawn properly.

Обновление: 29 сен. 2018 г. в 18:31

Updated Sewers. (Map 2)

Made it easier to know where you're going, removed the game crashing easter egg.

Обновление: 27 сен. 2018 г. в 20:23

Updated Map 3.