Stellaris

Stellaris

Distant Origin
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Uppdatering: 4 apr, 2019 @ 11:38

- Fixed Wanderlust being un-droppable.
- Fixed the AI choosing Wanderlust when not intended to.

Uppdatering: 20 mar, 2019 @ 12:55

Updated to 2.2.*.

Uppdatering: 7 mar, 2019 @ 18:56

Updated to 2.2.5.

Uppdatering: 23 feb, 2019 @ 17:43

Fixed an issue where Xarmir Distant Origin empires wouldn't have their climate preference changed to Ocean.

Uppdatering: 23 feb, 2019 @ 16:20

Fixed an issue where Sol Distant Origin empires wouldn't have their climate preference changed to Continental.

Uppdatering: 21 feb, 2019 @ 20:49

- The Distant Origin and Distant Origin (Sol) civics have been largely phased out.
- You now use free traits instead of civics to designate yourself as a Distant Origin empire.
- You can choose what kind of planet you want your homeworld to be, regardless of your starting planet's climate.
- Added a new "Wanderlust" civic, required for Vengeful Refugees in place of Distant Origin.

It *should* still be compatible with existing save games, but I can't guarantee it.

Uppdatering: 15 feb, 2019 @ 13:02

Removed Life-Seeded block for all civics.

Uppdatering: 15 feb, 2019 @ 13:00

- Added Gaia World compatibility.
- Fixed some modifiers not working for Tomb World DO empires.

Uppdatering: 13 feb, 2019 @ 19:57

Minor bugfix with regard to Ecumenopolis appearances.

Uppdatering: 10 feb, 2019 @ 21:06

Updated to 2.2.4.