Stellaris

Stellaris

Distant Origin
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Uppdatering: 24 okt, 2019 @ 14:25

- Updated to 2.5.
- Fully scripted the Xir'a and Vigil systems.
- If the player is the Pasceal Kingdom, the Xarmiri may now start with an additional colonized planet.

Uppdatering: 19 aug, 2019 @ 20:43

- Fixed an issue where Xarmiri and Pasceals would not have their guaranteed colony sites spawn.
- New Xarmir is now a Tomb World (or a Radiotrophic World if the player is using Planetary Diversity). The Xarmiri now have a modifier to help them deal with the low habitability. They still have Ocean preference.

Uppdatering: 16 aug, 2019 @ 11:59

- Added support for more Planetary Diversity classes: Retinal, Forest, Prairie, Mediterranean, Antarctic, Snow, Karst, Primal, Radiotrophic, and Ash.
- Improved description for Vestigial Empire, hopefully making it more clear what the civic actually does.
- The Vigil system is now a regular black hole system, allowing the construction of Matter Decompressors and Black Hold Observatories there.
- New Xarmir now has the Bleak and Strong Magnetic Field modifiers.

Uppdatering: 25 jun, 2019 @ 21:13

Vengeful Refugees with the same homeworld will now hate each other's guts (though not as much as whoever actually controls it).

Uppdatering: 24 jun, 2019 @ 22:22

- Fixed some bugs caused by a missing ' } '.
- Added two new varieties for homeworld systems.

Uppdatering: 8 jun, 2019 @ 12:15

Fixed lost colonies spawning on Relic Worlds.

Uppdatering: 4 jun, 2019 @ 20:58

Updated to 2.3.

Uppdatering: 6 maj, 2019 @ 9:43

- The Xarmiri are now Materialists rather than Xenophobes.
- The Martians are now Xenophobic rather than Egalitarian.
- The Vigil system now has a wormhole leading in the direction of Xir'a.

Uppdatering: 14 apr, 2019 @ 12:25

- Fixed a bug where the player's homeworld could be listed as a lost colony.
- Slightly nerfed the randomly-generated Xir'a system.

Uppdatering: 11 apr, 2019 @ 18:56

- The Xarmiri and Pasceals now have their own unique solar systems. Xir'a is an F-type system with two terraforming candidates (overpowered on purpose :P), and Vigil is a binary system with a black hole and an M-dwarf.
- Changed the trinary "lost homeworld" system to a circumtrinary system.