Stellaris

Stellaris

Distant Origin
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Uppdatering: 18 jan, 2019 @ 9:23

Updated to 2.2.3.

Uppdatering: 3 jan, 2019 @ 12:01

Improved the bugfix event.

Uppdatering: 30 dec, 2018 @ 18:38

- Added support for more Planetary Diversity planet classes: Tidally-Locked, Bioluminescent, Boreal, Mycelium, Superhabitable, Crystal, Floating, Graveyard, and Techno-Organic.
- Some optimizations.

Uppdatering: 24 dec, 2018 @ 12:48

- Fixed an issue where some lost colonies wouldn't spawn in tiny galaxies.
- Improved lost colony compatibility with Planetary Diversity.

Uppdatering: 23 dec, 2018 @ 15:54

Fixed a bug where Fallen Empires sometimes had "Mars" as their preferred climate.

Uppdatering: 20 dec, 2018 @ 20:08

- Updated to 2.2.2.
- Added a few new possibilities for lost colonies.
- Improved PD compatibility (no new planet classes yet, but I'm working on that)!

Uppdatering: 18 dec, 2018 @ 18:44

Fixed Vestigal Empire precursors not having a name.

Uppdatering: 18 dec, 2018 @ 17:32

- Fixed an issue where the Lost Colonies chain couldn't be completed.
- Some minor localisation tweaks.

Uppdatering: 17 dec, 2018 @ 11:56

Fixed Machine lost colonies not having the Machine trait.

Uppdatering: 16 dec, 2018 @ 19:04

Fixed an issue where contacting lost colonies would not fire an event as intended.