Stellaris

Stellaris

Distant Origin
Viser 81–90 av 124 bidrag
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Oppdatering: 4. apr. 2019 @ 11.38

- Fixed Wanderlust being un-droppable.
- Fixed the AI choosing Wanderlust when not intended to.

Oppdatering: 20. mars 2019 @ 12.55

Updated to 2.2.*.

Oppdatering: 7. mars 2019 @ 18.56

Updated to 2.2.5.

Oppdatering: 23. feb. 2019 @ 17.43

Fixed an issue where Xarmir Distant Origin empires wouldn't have their climate preference changed to Ocean.

Oppdatering: 23. feb. 2019 @ 16.20

Fixed an issue where Sol Distant Origin empires wouldn't have their climate preference changed to Continental.

Oppdatering: 21. feb. 2019 @ 20.49

- The Distant Origin and Distant Origin (Sol) civics have been largely phased out.
- You now use free traits instead of civics to designate yourself as a Distant Origin empire.
- You can choose what kind of planet you want your homeworld to be, regardless of your starting planet's climate.
- Added a new "Wanderlust" civic, required for Vengeful Refugees in place of Distant Origin.

It *should* still be compatible with existing save games, but I can't guarantee it.

Oppdatering: 15. feb. 2019 @ 13.02

Removed Life-Seeded block for all civics.

Oppdatering: 15. feb. 2019 @ 13.00

- Added Gaia World compatibility.
- Fixed some modifiers not working for Tomb World DO empires.

Oppdatering: 13. feb. 2019 @ 19.57

Minor bugfix with regard to Ecumenopolis appearances.

Oppdatering: 10. feb. 2019 @ 21.06

Updated to 2.2.4.