Garry's Mod

Garry's Mod

gm_npc_battle_area_v2
25 sonuçtan 1 ile 10 arası gösteriliyor
< 1  2  3 >
Güncelleme: 17 Haz @ 15:07

-Changes to some terrain
-Complete rework of lighting
-Added more cover for both sides
-Change to the button lights
-Hand picked fade distance of most props to decrease GPU usage.
-Standoff is now separate for each side.
-Added 2 combine guards to hold the wall.
-Few touches to the node graph
-New built in navmesh

-Small basic battle line system for the rebels while using their standoff.
-Added Barney spawner with its button. (Barney can turn into Dejw if you sub a certain addon xd)

Güncelleme: 10 Eki 2024 @ 6:00

-Fixed packed in files.
-Few visual tweaks

Güncelleme: 10 Eki 2024 @ 5:32

None

Güncelleme: 10 Eki 2024 @ 5:31

None

Güncelleme: 8 Ağu 2024 @ 8:50

-Updated spawner buttons.
-Added option to enable/disable resistance RPG support.
-Added an advanced AI button to fully utilize all map features.
-Changed few textures
-fixed some geometry.
-Adjustments to lighting.

-Removed gm_npc_area_v3alpha

Güncelleme: 7 Mar 2021 @ 5:57

-Many fixes for v2 (Mainly fixed the HDR)

Güncelleme: 15 Şub 2020 @ 6:03

Switched to new Addon System.
Added gm_npc_battle_area_v3Alpha to the pack

Güncelleme: 30 Eki 2019 @ 6:18

-small changes to nodegraph -added wall to increase rebel's cover

Güncelleme: 17 Haz 2019 @ 18:44

-Added Strider spawner
-Added Rebels with RPGs to improve Rebel base self defense
-Fixed Cubemaps

Güncelleme: 1 Haz 2019 @ 9:09

-Fixed Strider nodes -Changed Hangar Door