Garry's Mod
gm_npc_battle_area_v2
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Обновление: 17 июн в 15:07

-Changes to some terrain
-Complete rework of lighting
-Added more cover for both sides
-Change to the button lights
-Hand picked fade distance of most props to decrease GPU usage.
-Standoff is now separate for each side.
-Added 2 combine guards to hold the wall.
-Few touches to the node graph
-New built in navmesh

-Small basic battle line system for the rebels while using their standoff.
-Added Barney spawner with its button. (Barney can turn into Dejw if you sub a certain addon xd)

Обновление: 10 окт. 2024 г. в 6:00

-Fixed packed in files.
-Few visual tweaks

Обновление: 10 окт. 2024 г. в 5:32

None

Обновление: 10 окт. 2024 г. в 5:31

None

Обновление: 8 авг. 2024 г. в 8:50

-Updated spawner buttons.
-Added option to enable/disable resistance RPG support.
-Added an advanced AI button to fully utilize all map features.
-Changed few textures
-fixed some geometry.
-Adjustments to lighting.

-Removed gm_npc_area_v3alpha

Обновление: 7 мар. 2021 г. в 5:57

-Many fixes for v2 (Mainly fixed the HDR)

Обновление: 15 фев. 2020 г. в 6:03

Switched to new Addon System.
Added gm_npc_battle_area_v3Alpha to the pack

Обновление: 30 окт. 2019 г. в 6:18

-small changes to nodegraph -added wall to increase rebel's cover

Обновление: 17 июн. 2019 г. в 18:44

-Added Strider spawner
-Added Rebels with RPGs to improve Rebel base self defense
-Fixed Cubemaps

Обновление: 1 июн. 2019 г. в 9:09

-Fixed Strider nodes -Changed Hangar Door