Garry's Mod

Garry's Mod

gm_npc_battle_area_v2
Näytetään 1–10 / 25
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Päivitys: 17.6. klo 15.07

-Changes to some terrain
-Complete rework of lighting
-Added more cover for both sides
-Change to the button lights
-Hand picked fade distance of most props to decrease GPU usage.
-Standoff is now separate for each side.
-Added 2 combine guards to hold the wall.
-Few touches to the node graph
-New built in navmesh

-Small basic battle line system for the rebels while using their standoff.
-Added Barney spawner with its button. (Barney can turn into Dejw if you sub a certain addon xd)

Päivitys: 10.10.2024 klo 6.00

-Fixed packed in files.
-Few visual tweaks

Päivitys: 10.10.2024 klo 5.32

None

Päivitys: 10.10.2024 klo 5.31

None

Päivitys: 8.8.2024 klo 8.50

-Updated spawner buttons.
-Added option to enable/disable resistance RPG support.
-Added an advanced AI button to fully utilize all map features.
-Changed few textures
-fixed some geometry.
-Adjustments to lighting.

-Removed gm_npc_area_v3alpha

Päivitys: 7.3.2021 klo 5.57

-Many fixes for v2 (Mainly fixed the HDR)

Päivitys: 15.2.2020 klo 6.03

Switched to new Addon System.
Added gm_npc_battle_area_v3Alpha to the pack

Päivitys: 30.10.2019 klo 6.18

-small changes to nodegraph -added wall to increase rebel's cover

Päivitys: 17.6.2019 klo 18.44

-Added Strider spawner
-Added Rebels with RPGs to improve Rebel base self defense
-Fixed Cubemaps

Päivitys: 1.6.2019 klo 9.09

-Fixed Strider nodes -Changed Hangar Door