Crusader Kings III

Crusader Kings III

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Manor Domicile (Feudal/Clan/Tribal)
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2.689 MB
6 Oct, 2024 @ 11:53am
2 Nov @ 5:22am
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Manor Domicile (Feudal/Clan/Tribal)

In 1 collection by One Proud Brazilian
** Better Vanilla CK3 ** (1.15 / outdated)
79 items
Description


READ-ME: Subscribe and activate [RIT]Simple Manager - Auto-Appoint Vassal Successor (through a decision) to avoid a bug where you can lose your domicile when inheriting a vassal's title, if the vassal also has a domicile.

Submod: Feudalism +
-> This mod takes the features of Japanese feudalism and add them to standard feudalism.
-> Have a family manor for each house head. The manor tier determines your domain limit.
-> Have family aspirations and create house blocs to try and advance them
-> Play as an unlanded feudal family (not functional at the moment)
-> A mod by: @************ Censored so Steam doesn't flag the mod ;s

Introduction
This mod introduces new Domicile Types for Feudal, Clan and Tribal Governments.
NOTE: They are smaller, as they should not outshine Estates, either by design or concept
-> The New Domiciles are exclusive for House Heads! (to prevent issues)
-> The new domiciles are attached to your realm Capital (cannot move freely)


The Manor Domicile (Feudal/Clan) utilizes the assets of Estate Domicile with the Camp layout, essentially functioning as a scaled-down version. To maintain balance, there are a limited number of upgrade slots for the main building.
-> Manor buildings costs Prestige
-> Properly balanced modifiers
-> Must be a Landed County+


The Chiefdom Domicile introduces a blend of Camp and Estate elements for tribal societies with unique, flavorful upgrades. The system was carefully balanced to empower Tribals in the late-game, while mitigating the risk of bankruptcy early-game.
-> Buildings are unlocked by Title Tier
-> All chiefdom buildings require gold
-> Handcrafted Main Building upgrades


Included Basic Support for the official Languages! (texts appear in English)
-> French (included) - @Tarkain
-> Russian - @Капучино
-> German - @finallyciv
-> Polish - @fan denaturatu
French: https://steamproxy.com/sharedfiles/filedetails/?id=3344348637

Compatibility:
-> This mod replaces Feudal, Clan and Tribal Govs in "00_government_types.txt"
-> Not compatible with mods that also adds domiciles for Feudal, Clan and Tribal Govs
-> Works fine with mods that changes Estates/Camp, such as Architect of Estates.
-> Built-in compatibility for More Bookmarks+ governments (mandala, nomadic, etc).
-> AGOT: Already patched and incorporated into Chat GPT Flavor Pack (-AGOT-)
-> Mods that adds new terrains may display blank backgrounds (e.g. A Road Network)

Recommendation:
Hello! I've been creating mods for CK3 for over a year. Try them :)
-> Chat GPT Flavor Pack (A mod that introduces a wealth of flavor content!)
-> Immersive Domain Management (Adds "Powerful" Court Positions and flavor content)
-> Immersive Personalities (Adds 34 Traits and 500+ Personality related events!)
-> Zeitgeist (Situation/Struggle) (Adds a new Situation, as well as Minor Conquerors)
-> Immersive Mercs & Raiders (Reworks mercenaries and raids, adds ~100 related events)
-> Populated World! (Increses the world population by about 25% in a immersive way)
-> County Temperaments (Adds personality to county populations and new buildings)
-> Additional Lifestyles (Adds an additional tree for each lifestyle, totaling six new trees)
-> Royal Court Event Pack (Adds 400+ court events, expanding the Royal Court DLC!)
-> Immersive Realm Laws (Adds 14 New Realm Laws, along with unique mechanics!)
-> Manor Domicile (Feudal/Clan) (Introduces new domicile types for feudal/clan/tribals)
-> Royal Court for Dukes (Unlocks royal court for dukes in a balanced way)
-> Simple Graphic Pack (A careful selection of edited and compatibilized graphic mods)

223 Comments
sokotofalcon 5 hours ago 
@forth eorlingas you need to download the mod "[RIT]Simple Manager - Auto-Appoint Vassal Successor" and place it above this one in the playset
forth eorlingas 6 Nov @ 2:46am 
For some reason on succession the Manor is not inherited along with the county/duchy where its located...
forth eorlingas 6 Nov @ 2:43am 
How to give the manor county title to primary heir? It randomly goes to other heirs in confederate partition...:steamfacepalm:
Rykhath 6 Nov @ 12:09am 
Is there plans for this to work for Mandala and Wauna goverment types too?
pedrobuil_psn 5 Nov @ 1:47pm 
amazing mod! could you make a version with more slots? there are a lot of buildings for only 4 slots
Is Simpada, yes 5 Nov @ 1:08pm 
Would also love this being available to mandala <3 Even if it is just the feudal or tribal one
Berry 4 Nov @ 4:41am 
will you be able to make all the buildings and improvements?
GrimoireODS 3 Nov @ 1:41pm 
Ahh oke, yeahh sad I can't have both, cus dont work together all :CC
One Proud Brazilian  [author] 3 Nov @ 12:57pm 
@i like big titties (i like too!) - Well done! I will add a link to your mod in the description.

@GrimoireODS - Sure its possible. There is no major incompatibility. But I dont use these mods ;/