Total War: WARHAMMER III

Total War: WARHAMMER III

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Description
Mods for the Empire
Items (13)
Campaign Weather Overhaul (includes The Old World Map)
Created by John Matrix
Mod is fully compatible with Immortal Empires Expanded, and The Old World map, but place mine first in the load order! *Screenshots are very outdated, will upload new one soon* INTRODUCTION This mod is a complete overhaul of campaign map lighting and weath...
Dynamic World
Created by a70f
This mod enhances the game's world with unique, race-specific assets, making it more immersive and visually diverse. Note: This mod focuses on visual changes and does not affect gameplay mechanics. Features: Replaces campaign map assets with race-specific ...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. MCT Requirement: The newest version of MCT is recommended to be used with this mod. It will work without it, but your save files will be bigger. Don't use M...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Vile Verminlords: It's Time-Time
Created by Airborne Seals
No furs know-see nothing, Verminlord-things only for Skaven eyes, yes-yes. Enjoy the Verminlords! These are giant daemons of the Horned Rat that are capable of rivalling the strength of other Greater Daemons, outdoing all of their mortal kin in their heigh...
Custom Siege Maps for Campaigns Compilation
Created by <<FSF>>Ranger
This Mod Compilation includes all of my Custom made Siege Maps for Single and Multiplayercampaigns Subscribe to this Mod to get all my Custom Maps, so you dont have to search your Modlist up and down for all of them. This Mod is compatible with everything....
Map Replacer Framework (With Extra Assets)
Created by Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
ZC EMPIRE RESKIN (2.0) - Middenland Greatswords update
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description The workshop return. *If you want to add floppy hats in the variants you need this EMPIRE SUBMOD - Floppy Hats for Reskin because this reskin is helmets only* The ZC Empire Reskin is...
Imperial Armoury - Unit Upgrades for the Empire
Created by Dirty Dan
Working with 6.2 Adds several purchasable unit upgrades to Empire units similar to the Greenskin scrap system. The upgrades cost Treasury or a dedicated new resource named fine steel and are not exclusive. This means one unit can receive all possible upgra...
Outdated (5.x Dwarf) Guns, Smoke & Spectacle
Created by BrutusCz
!!WORKS ONLY ON ULTRA VFX SETTING (on low/mid/high you get no effects)!! Don't forget to enable "Smoke Transparency Fix" mod that I listed in dependencies. "Guns, Smoke & Spectacle" Overhaul aims to bring gunpowder units to another level, initially inspire...
Smoke Transparency Fix
Created by BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
ZC MODDING ASSETS
Created by ZioCru
https://i.imgur.com/fVVaDCS.gif <-- help me reach more people Description This is the required mod with all the zc assets used in all my projects and are required to be downloaded in order for those mods to be used. IF YOU WANT ASSETS FROM THIS MOD, CONTAC...