Total War: WARHAMMER III

Total War: WARHAMMER III

930 ratings
ZC EMPIRE RESKIN (2.0) - Nuln Ironsides update
31
8
3
11
2
3
5
2
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
graphical
Tags: mod
File Size
Posted
Updated
376.727 KB
17 Jul, 2023 @ 7:27am
21 Jan @ 4:38am
23 Change Notes ( view )

Subscribe to download
ZC EMPIRE RESKIN (2.0) - Nuln Ironsides update

In 1 collection by [SEAF] ZioCru
ZC OVERHAUL EXPERIENCE (BROKEN WITH 5.0 you need to wait for patches)
98 items
Description
<-- help me reach more people

Description
The workshop return.

*If you want to add floppy hats in the variants you need this EMPIRE SUBMOD - Floppy Hats for Reskin because this reskin is helmets only*

The ZC Empire Reskin is an Empire graphic overhaul that changes Empire units to a new stylish look. This mod intends to add much variety as possible and add realism. Overall, this mod is purely graphical and does not change unit stats, this mods full intent is to just add more variety and taste to the imperial army in graphical aspects.


To add more description, here are some of the many changes to the listed units that are reskinned.

Much more variety of different types of armor and equipments.
More helmets,
More faces both vanilla and custom-made.
More uniforms, so different types of clothing.
Randomly generated combos of anything listed above.
Adds randomised accessories such as hoods, scarfs.
Adds randomised clothing, such as straps, bags and other such items to differentiate every state trooper.
and soon-to-be different types of weapons in a regiment. An example is multiple types of swords for the swordsmen unit.
Uses a multitude of historical and concept art pieces for armour, clothing ect.

Generally the goal of the mod is to add much more variety, keeping to the unit stats, and just add more lore friendly items with combinations of historical reference and actual concept art from the warhammer wiki!


Requirements:

Unit details must be set to Ultra, any lower will cause multiple pieces of models to disappear such as the legs.


If you have any feedback, anything you want to be changed, or ideas you want to share, please join the discord or simply comment! The discord is linked below the description, other than that have a good day!


LOOKING FOR COLLABORATORS
If you are an expert or have general knowledge of the Asset Editor and RPFM, you are more than welcome to join the discord and help with the progress of the reskin!

THE PROVINCE DIFFERENTIATION IS STARTED
  • Reikland
  • Stirland
  • Ostland
  • Averland (WIP)
  • Middenland (WIP)
  • Secessionists
  • Others

Reskin at the moment
  • State troops (swords, spears, halbardiers, crossbows, handgunners)
  • Greatswords
  • Outriders and Pistoliers
  • Sigmar's Sons
  • Artillery crew
  • Empire Knights (Reikland, Ostland, Averland)
  • Free Company Militia
  • Nuln Ironsides


LOAD ORDER (REQUIRED ITEMS)

!ZC_EMPIRE_RESKIN
ZC_EMPIRE_MODDING_ASSETS


LOAD ORDER with OPTIONAL ITEMS (all mods will be in correct load order by default!)

!ZC_EMPIRE_DEATH_HEADS_ROR (adds Regiment of Renowned "Death Heads")
!ZC_EMPIRE_RESKIN-HV_SUBMOD_FLOPPY_EDITION (adds floppy hats variants)
!ZC_EMPIRE_RESKIN
!ZC_EMPIRE_OFFICERS (adds Empire Officers)
ZC_EMPIRE_MODDING_ASSETS

ALL MY WORKS

Animations
VARIED ANIMATION MOD
ZC ANIMATIONS + MATCHED COMBAT + RELOAD ANIMATIONS

Empire
EMPIRE RESKIN - Vanilla (EMPIRE PROVINCIAL RESKIN, ONLY HELMETS)
EMPIRE SUBMOD - Floppy Hats for Reskin (ADD PROVINCIAL FLOPPY HATS VARIANTS TO EMPIRE RESKIN)
EMPIRE SUBMOD - Officers & Command groups (GENERIC OFFICERS AND BANNERS)
EMPIRE CUSTOM ROR - Death's Heads
EMPIRE RESKIN SUBMOD - SIGMAR'S HEIRS (ADD RESKIN TO PROVINCIAL UNITS)
EMPIRE OFFICER SUBMOD - SIGMAR'S HEIRS (PROVINCIAL OFFICERS AND BANNERS)

Bretonnia
BRETONNIS SUBMOD - Officers & Command groups (ADD GENERIC OFFICERS AND BANNERS)
BRETONNIA RESKIN - Vanilla

Greenskins
GREENSKIN RESKIN - Vanilla
GREENSKIN CUSTOM UNIT - Looted Steamtank
GREENSKIN HERO RESKIN - Grimgor


DISCORD
Do you want to keep track of the updates?
Do you want to give feebacks?
Do you want to share ideas or suggestions?
Do you need troubleshootings?
Join on the new discord server dedicated by clicking the image below
[discord.gg]

If you want to support me in secondary projects you can do it here
[www.patreon.com]

HUGE CREDITS AND THANKS LIST
Thank you to:
@Morale
@Fortheemperor
@Nsenpai
@Erik
@Gigiauz
@Orendiz
@Cipher
@Auri
@LT.Apollo
@Juggernaut999
@Jafar
And all the discord community
Thank you for your help and collaboration to make this happen.
346 Comments
[SEAF] ZioCru  [author] 13 hours ago 
@Kimplin as you can see in the screenshots, no they do not have black armors :dsmagic:
Kimplin 18 hours ago 
do the ironsides not have black armor?
[SEAF] ZioCru  [author] 20 Jan @ 8:10am 
@Cold_War glad to hear it, if you can give it a chance with Sigmar's Heirs because my Command group submod for that mod it really give the 2.0 version of banners and officers different for provinces with special officers, veterans and banners not included in my command group mod because of some limitation on vanilla units :dsmagic:
Cold_War 18 Jan @ 8:50am 
Thankyou!
I loaded them as you said and since I don't want to use Sigmar's Heirs I removed ZC EMPIRE COMMAND GROUP - SIGMAR'S HEIRS SUBMOD | PROVINCIAL BANNERS
all seems to work now and the troop look fantastic!
[SEAF] ZioCru  [author] 18 Jan @ 4:45am 
@Cold_War the correct setup:

1 - ZC EMPIRE DEATH HEADS ROR [BETA]
2 - ZC EMPIRE RESKIN Submod - The Rise Of The Floppy Hat. - Averlander Update
3 - ZC EMPIRE RESKIN (2.0)
4 - ZC EMPIRE COMMAND GROUP - SIGMAR'S HEIRS SUBMOD | PROVINCIAL BANNERS
5 - ZC EMPIRE COMMAND GROUP
6 - ZC MODDING ASSETS
7 - WARHAMMER 1 Texture Update Project
8 - WARHAMMER 1 Update Project Model Fixes

But you need Sigmar's Heirs (assets + mod) just put both of them below ZC MODDING ASSETS.

You can follow the same setup for my other mods and use them all together :dsmagic:
Cold_War 18 Jan @ 4:31am 
I'm sorry could you make it a little bit more clear to me how to load all of your reskin mods for empire, it looks to me that the name of the mods don't match the name on the workshop?

I'm loading:
1 - ZC EMPIRE DEATH HEADS ROR [BETA]
2- ZC EMPIRE RESKIN Submod - The Rise Of The Floppy Hat. - Averlander Update
3- ZC EMPIRE RESKIN (2.0)
4 - ZC EMPIRE COMMAND GROUP
5- ZC EMPIRE COMMAND GROUP - SIGMAR'S HEIRS SUBMOD | PROVINCIAL BANNERS UPDATE (WIP)
6 - ZC MODDING ASSETS
7- WARHAMMER 1 Texture Update Project
8 - WARHAMMER 1 Update Project Model Fixes

is this correct do i need enythinf else?
im not using any ovehaul, just the vanilla units.

thank you!
[SEAF] ZioCru  [author] 18 Jan @ 1:56am 
@Sylph absolutely YES :dsmagic:
Sylph 18 Jan @ 1:34am 
Does this have a performance hit?
[SEAF] ZioCru  [author] 6 Jan @ 6:10am 
@Petri Ranta Bretonnia and Greenskins are already zc overhauled :dsmagic:
Petri Ranta 6 Jan @ 4:48am 
Amazing mod! Adds so much immersion and flavor to the empire. Are you planning on making similar mods for other races/factions or what are you working on currently? Wishing for more great mods from you!!!