Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (22)
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
CIVITAS Resources
Created by p0kiehl
Adds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Pla...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Fast Forward AI Turns
Created by Zugaikotsu
This mod modifies the settings so that whenever an AI player is playing their turn (including Barbarians and City States), they will utilize both Quick Combat and Quick Movement to speed things up. These settings will not be changed for any players. This i...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Dynamic Diplomacy (Friendship Bonuses Version)
Created by Indigo
The goal of this mod is to make diplomacy more dynamic and interesting. Based on discussions I've read and my own viewpoint, I think the primary factor in diplomacy should be the actions you've taken, and that agendas need to be a secondary factor. Diploma...
CIVITAS City-States Expanded
Created by thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
Memoramissa's Ukraine - Zelenskyi (Украина - Зеленский)
Created by memoramissa
I dedicate this mod to many of my Ukrainian friends. Playing as Zelenskyi, make use of the Base of Azov as your unique building, the Teroborona as your unique district and the Cyborgs as your unique unit. The mod is available in English and Russian. The di...
No Resource Maintenance Cost for Inactive Units
Created by Zugaikotsu
This mod will refund resource maintenance costs for units that do not perform any actions in a turn, effectively negating any resource costs associated with that unit. Gold maintenance costs remains unchanged. Actions that refund (Actions that don't consum...
No Resource Maintenance Cost for Inactive Units -- Tactical Extension
Created by Zugaikotsu
This is an extension to No Resource Maintenance Cost for Inactive Units https://steamproxy.com/sharedfiles/filedetails/?id=1702672878, which updates the logic quite heavily and allows for easier customization of these settings. This mod does nothing by...
HUMAN_POWER(PLUS) 人多力量大(聚集效应)
Created by 天阳的搅拌机
再次更新。 每个市民能够提供1生产力,1食物,1金币,0.5科技值,0.5文化值和0.5信仰值。 当城市市民达到5,10,15,20,25,30,35,40,45,50时,城市的所有产出提升5%,10%,15%,20%,25%,30%,35%,40%,45%,50%。 当城市市民达到10,20,30,40,50人口时,城市人口增长速度分别提升10%,20%,30%,40%,50%。 每个城市每五位市民提供1点宜居度(上限10点)。 仅对玩家有效,AI无效。 仅有固定产出没有各种百分比加成的模组在这里:htt...
More Maritime: Seaside Sectors
Created by Albro
More Maritime: Seaside Sectors This mod aims to expand the infrastructure available for your coastal cities by introducing 2 new Districts and 5 new Buildings! https://i.imgur.com/T4aRB2c.png For a full design breakdown of the effects in this mod, see the ...
More Strategic Resources
Created by Stylianos
This mod increases the amount of strategic resources on the map by roughly 33%. So for example on a small size continents map (6 civs) - standard settings there are around 12 horses, with this mod enabled there will be around 16 horses. -- Compatibility-- ...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Sukritact's Oceans
Created by sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Got Lakes (Various Worlds) Map Script
Created by Scrum Lord
Tired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combina...
Fast Dynamic Timer (Update 3.5)
Created by S1AL
Updates the Dynamic Timer to scale correctly for multiplayer play (designed originally for CPL* use). Should range from 65 seconds to about 200 seconds in the very late game. Compatible with all DLC and Expansions. Most recent update includes an extension ...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...