RimWorld

RimWorld

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Vanilla Brewing Expanded - Coffees and Teas
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Mod, 1.4, 1.5, 1.6
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1.292 MB
2 Nov, 2020 @ 9:25am
6 Sep @ 8:57am
21 Change Notes ( view )

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Vanilla Brewing Expanded - Coffees and Teas

Description
[www.patreon.com]

Thanks to Trahspanda for letting me add his lemonade mod to this. Buy him a coffee at: https://ko-fi.com/trahspanda



14/07/2021: v1.101



Vanilla Brewing Expanded - Coffee and Tea is another sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces 8 new types of coffee and 9 new types of tea, with ties in to other Vanilla Cuisine Expanded mods, with each coffee and tea granting unique effects!

From regular lattes and pumpkin spiced coffee, to kombucha and cannibal coffee, this mod has something for everyone, and will surely help your pawns warm up in the cold winter evenings!

With Vanilla Plants Expanded you will gain access to Lemons, and Vanilla Cooking Expanded will allow you to farm mint - a new condiment boosting social impact!



Vanilla Brewing Expanded - Tea and Coffee mechanics can be seen described below:


























There shouldn’t be any incompatibilities or issues, but in case anything pops up, report issues in the Google form.

[forms.gle]



Q: Do I need the Vanilla Cooking Expanded/Vanilla Plants Expanded mod for this to work?
A: No, but having those mods unlocks more features of this mod.

Q: Can I suggest a feature?
A: Absolutely, leave a comment down below!

Q: Will you keep updating the mod with new types of meals?
A: This mod is feature-complete - it’s literally a small module for the main Brewing mod. If you have a suggestion for a new module, please ask for it on the main Brewing mod comment section.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like. Removing it can cause some red errors but they will be gone with time.

Q: CE compatible?
A: Yes.



Graphics are created by Sarg Bjornson[www.patreon.com].

Code work created by, Sarg Bjornson[www.patreon.com].

Descriptions, balancing and ideas by Chowder and Sarg Bjornson

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Other modules will come with time. More information can be found on our Patreon page!





541 Comments
Auktarus 7 Oct @ 10:14am 
Hey!
Is there any possibility of you adding a fueled version of the espresso mashine or maybe some other way to brew the coffees/tea without electricity?

The base coffee/tea can be made at a fueled stove, but not the ones from this module, which is kinda sad as it prevents using them in a medieval/neolithic run... Even though especially those runs need every little advantage they can get
Weenaru 28 Sep @ 10:46am 
Is it possible to schedule colonists to drink one coffee a day, regardless of type? If I schedule 5 different coffees to "once every 5 days", then they'll just chug all 5 on the same day
Certified Sub 24 Sep @ 9:08am 
Okay so it seems like if I use dev mode to add the hediff to them, and then remove it they can gain the effect normally
Certified Sub 24 Sep @ 6:13am 
I should have said tea in general doesn't apply the hediff associated with it. It's not just black tea
Certified Sub 24 Sep @ 6:13am 
I'm not sure what the issue is, but drinking black tea doesn't apply the "drank black tea" hediff. The hediff exists in the debug menu. It's not throwing any red errors at me and I'm not sure what mod conflicts could be causing it
ZX Zero 9 Sep @ 11:31am 
Where is the cappuccino?
Sarg Bjornson  [author] 6 Sep @ 8:58am 
v4.03:

Added <toleranceChemical>Alcohol</toleranceChemical> to irish coffee so hopefully it works better with Biotech


Try now
Zyik 6 Sep @ 1:14am 
I'm having an issue where Irish Coffee doesn't count as alcohol for pawns with the alcohol dependency gene. I don't know if it's something caused by my many mods or a bug in this mod, but I figured I'd throw it out here just in case someone else is seeing it as well.
zenii 23 Aug @ 2:26pm 
@归于棺中 That was it, thank you!
归于棺中 20 Aug @ 11:52pm 
@zenii Do you have Drugs are not Food? I encountered the same issue and discovered that this mod removed all nutritional values from drugs.