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This means that units can only benefit from a net +5 MD while units can still benefit from a net +55 MA. In vanilla you could benefit from +27 MD and +55 MA. I don't think many people have any idea SFO made changes like this.
I think this is fundamentally broken. Yet many other combat mechanics hide the resultant imbalance. It took me years to discover this flaw. I was curious what others think as well?