Kman124
 
 
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Comentarios
WhatDaDogDoin? 15 NOV 2023 a las 7:25 p. m. 
dogmeat player, (carried)
Kiss Me Thru The Phone 15 NOV 2023 a las 7:23 p. m. 
♥♥♥♥♥♥♥♥ carried ♥♥♥
✪ sourpuss 11 NOV 2023 a las 12:47 p. m. 
carried by a cheater zzzz
CozY 9 JUL 2023 a las 5:09 p. m. 
stick to warhammer
Kman124 14 AGO 2021 a las 2:50 p. m. 
@Drakken It seems odd, I think you should post this in the SFO comments and see what they say.
Drakken 10 AGO 2021 a las 4:38 p. m. 
I wanted to get an opinion from you if possible. I know we are both SFO fans and fans of the survival mod. Recently, I found out that SFO altered the to hit tables a long time ago to 15% minimum, 20% base, and 75% maximum hit chance.

This means that units can only benefit from a net +5 MD while units can still benefit from a net +55 MA. In vanilla you could benefit from +27 MD and +55 MA. I don't think many people have any idea SFO made changes like this.

I think this is fundamentally broken. Yet many other combat mechanics hide the resultant imbalance. It took me years to discover this flaw. I was curious what others think as well?