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At the end of the day, Japanese game developers will always have a strong dislike towards the PC platform and while we cannot tell them to actually like PC gaming, we can at least vote with our wallets and tell them to set aside their negative opinions towards the PC platform long enough to consider porting their next 1-2 games to PC and the only Japanese game studios that seem to take PC gaming seriously are From Software and Idea Factory.
Heck, look at Digimon Cyber Sleuth, that game did great on Console which is why it got a PC port despite having a custom engine (That got rebuilt twice). While Digimon World Next Order didn't do so well, even though it ran on the Unity Game engine. Which is why it shocked me to see Cyber Sleuth on Steam but not Next Order.
The only Japanese games I see that get the level of polish that comes with the territory are the absolutely huge series. Capcom's Street fighter, Konami's Metal Gear, Namco's Tekken, not even Square Enix is free from this problem either, their other Final Fantasy rereleases have a bunch of attributes that don't seem right, while their main BIG titles (13, 14, and 15) have the expected polish that is mandatory for a AAA game to be a AAA game.
While the series like Tekken and Ace Combat are basically guaranteed to make an immense amount of money back due to the ridiculous popularity of those sagas, they can afford to spend a bit of extra money developing for the chaotic platform that is PC. While their less technically advanced games (i.e. Digimon) can safely be ported over to PC with minimal effort and minimal investment.