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Some details have also been added on individual maps. There are now lit braziers in the towers of Helmgart and I have improved the water in the Seven Lakes map.
Some update on maps for the campaign. There is a big campaign map project currently going on which I've become a part of, my Varenka Hill map have been added. It seems uncertain for the other maps though. The problem is that most of my maps feature very substantial settlements. They might be a bit to large as compared to the other minor settlements for it to feel uniform. Varenka Hill is not actually representing Varenka Hill but a Major City Siege. I have hopes that at least my Norscan map will be added as well. If you have not checked out the project, you really should!
Also, a big thanks to everyone who is making comments in the comment section!
http://steamproxy.com/sharedfiles/filedetails/?id=894719859
Featuring a dwarven settlement built over several large hills with lots of tiers. There's also a large river crossed by 4 bridges. Otherwise the main focus of the map is the city, which covers most of it.
http://steamproxy.com/sharedfiles/filedetails/?id=887370868
@Chiftain Marian while the offer is really flattering (Thank you! :) ) I'm probably sticking to these maps for now. Never heard of the game though and I will check it out!
The replayability of these battles are second to none. What these maps do for me is trigger those "Epic Battle moments".
These moments are the ones you have for all games. "Remember when we were holding down that fort against 3:1 odds, whilst your tired troops raced from a reinforce point?"
"Remember when your Gorebull shattered the Dawi lines as a last ditch attempt to break through the choke point?"
Thank you. To think we have so many more Armies and content ahead of us is exciting
Second thing! On Black Battalion website and forum [thus our Steam Group ] ive arranged series of MINI CAMPAIGNS played online by group of players divided to the LIGHT and CHAOS / DARKNESS groups. Each campaign had strong lore background and each own had their own special rules. If You have wish , you can be Author and Campaign Director of Black Battalion.
I have remade the deployment zones of this, as well as my other two maps to allow to play them like sieges. For this map I have also added a few make-shift barricades at a few places to allow for an easier time for the defender.
Have a look at:
http://steamproxy.com/sharedfiles/filedetails/?id=864857058
http://steamproxy.com/sharedfiles/filedetails/?id=864855951
http://steamproxy.com/sharedfiles/filedetails/?id=864857114
This one and the Seven Lakes have been renamed to Eschen and Quenelles since I have hopes to add them to the campaign as settlement assault maps (Helmgart is already a settlement on the map and no change of name were needed).
http://steamproxy.com/sharedfiles/filedetails/?id=864794683
The city of Helmgrad guards the pass between the Empire and Bretonnia. You can fight in the 3 tiers of the city, on the field outside it. The mountain features small paths and lookout points that can prove valuable, especially in larger battles.
Don't really know how to open it in the editor. I got it in my editor but I'm unsure if you can get it to yours.
http://steamproxy.com/sharedfiles/filedetails/?id=862185224
Like this one its a XL map with lots of attention to details. It also features a city, slightly smaller but more centrally placed. Not so much focus on forests but rather on the 7 big lakes which dots the landscapes. These divides the map in a way I hope should make it more interesting.
Also expect Fields, Villages, Forests and Hills!
Love your work keep it up!!
Good stuff CA made the map editor, the game could use a lot of new, better maps, and I think it's something the community can do really well. Now we'll only have to wait to get support for Siege battles.
Finally: If you like huge battle maps I will soon release another one. Bretonnia themed, also with a town. The town won't be as big as this one, but that will leave space for a lot of other stuff.
https://www.reddit.com/r/totalwar/comments/5swhlm/so_the_total_lorehammer_team_has_added_custom/
Also, the water in the marshes were not really well handled before, so they are updated with a better version.
This was the first map I've done and in the beginning a few things were hard, but you learn a lot of tricks along the way (although there's a lot of things I'd hope they add).
Basically it comes down to if you like creating things. I thiught it creat fun to slowly see the map come to life. If you enjoy it it should not be enough problem working enough to learn it well. The tool is very powerfull.
And yes. The game needs more large maps for sure.