Garry's Mod
Pulse Energy Laser Weapons 2.0
62 件のコメント
SCOOVY 2022年12月15日 10時39分 
Can someone tell me why the fully automatic one's model is rotated 180 degrees when I use it?
Suicarna 2020年12月11日 20時07分 
Great, just wish Gamma didn't have weird hand override.
FabeDios 2020年4月27日 17時27分 
Laser doesn't show up, anyone possibly know why?
lil ibuprofen 2020年1月12日 12時23分 
Isn't the laser rifle from Fallout?
saladpoo 2019年1月18日 21時04分 
If some bases don't play well with TFA addons, then why does this addon require TFA Base (Reduxed)?
Human 2018年7月18日 9時27分 
This laser rifle's model reminds me painkiller.
SonicX224 2018年7月13日 19時26分 
can you make the plasma gun semi autmatic please?
Guyguyga 2018年7月7日 2時20分 
When you transferred these weapons over to the tfa base, they lost their ability to actually dissolve stuff. You used to be able to dissolve items or invincible units.
DrPepsi 2018年6月20日 20時27分 
For some reason the Theta has missing textures in the viewmodel, but not the wordmodel. Do you know how to fix this?
Lazer Lancer 2018年4月9日 18時34分 
can these go on NPCs? If not could you make them so? Pwease? :o
andryuu!! 2018年2月15日 12時43分 
Those are Fallout New Vegas weapon mods, didn't you know guys?
Talon 2017年10月14日 16時09分 
this is beautiful, please make more content like this
[LMC]Hunter 2017年8月13日 21時58分 
Absolutely LOVE the impact effect! The green cloud for the Theta looks beautiful! Great weapons, keep up the great work Chris!
RealLemurHours 2016年10月18日 20時02分 
doesnt shoot
ArrowFlint22 2016年10月17日 18時33分 
NOICE IT KENZ VAPORIZE ANYTHINGZ!!! I WUV TEH PISSTELL TEH MOWSTWQR
flow 2016年10月5日 18時12分 
@DiscoDave Please use grammar next time. The following link will lead you to a weapon pack with 2 weapons of similar capabilities

http://steamproxy.com/sharedfiles/filedetails/?id=247650447
Subway Man 2016年10月4日 12時59分 
the red swepsare not working pls make them work they are very good and i need them and you can say for admins only maby you can do that you can make it balenced and make a god mode on it im begging pls JUST DO IT!
AxeChris  [作成者] 2016年10月1日 12時38分 
Jimmy, even if I did release them as a seperate addon, they would still cause issues in multiplayer servers; It's not really much of a Babel standard if I were to release a broken swep that randomly kills people, no?
flow 2016年10月1日 11時42分 
The alternates were removed
flow 2016年10月1日 7時59分 
You can use the console command "givecurrentammo" and it'll max out ammo on what you're currently holding
Jimmy Lander 2016年10月1日 7時19分 
I really liked the Omega versions, perhaps release them as a separate addon? Also what ammo do these weapons use?
flow 2016年9月30日 21時20分 
Ok, thanks for responding
AxeChris  [作成者] 2016年9月30日 20時52分 
The Omega variants have been removed due to conflicting performance in multiplayer servers.
flow 2016年9月30日 16時51分 
In multiplayer I've been experiencing issues. These and the Kaiser weapon will kill random players upon firing. Any ideas on how to fix this?
Patrick the Legendary 2016年9月29日 23時23分 
i like CW2.0 you know
Sam's Dear Old Dad 2016年9月25日 16時34分 
Although one small suggestion. Could you swap the colours for the Gamma pistol? The Omega is clearly more powerful but has a red beam, a blue beam is generally stronger than a red beam.
Sam's Dear Old Dad 2016年9月23日 6時43分 
So with this latest update, we can vaporise props again? Cheers!
Nokt HellDriver 2016年8月23日 13時53分 
nice :D
flow 2016年8月20日 12時27分 
Hey Chris! I'm a big fan of your work, I really like these weapons. I just wanted to ask if you planned on uploading the older versions of these guns as well. I've read through the comments and I understand why it was changed, but I must ask that you please upload the other ones. I understand if you can't, but thank you for your time.
MasterChef 2016年7月21日 5時51分 
does anyone else see giant X's go everywhere when they shoot the gun and if so how do i fix this
Pandafunkey809 2016年7月21日 2時25分 
dey don wurk mayyyyn.
Maxymu 2016年7月11日 9時03分 
Hey man this is a long shot but have you ever thought about making a babel industries weapon designer playermodel or something. If you were I would download it in a heartbeat:steamhappy:
andryuu!! 2016年7月7日 10時56分 
Actually this guns are from a mod for Fallout New Vegas, and man, your models are better than the Fallout ones. That's an high quality model.
Brogurt 2016年7月5日 9時50分 
I liked the old ones better cause they could one shot anything
Twist Chaos 2016年6月29日 21時05分 
u know these exact weapons are the same as the new project nevada mod, i thought i was subscribed to this one until i looked in my q menu
Zathurian 2016年6月29日 9時42分 
for some reason the rifle appears as a broken ak47 should i disable M9K when i use it?
Sir Nonsense 2016年6月28日 20時29分 
ok. thanks for the response.
AxeChris  [作成者] 2016年6月28日 16時05分 
removed for various reasons, I don't know if I'll be remaking it.
Sir Nonsense 2016年6月28日 10時10分 
just a real quick question, what happened to that one jail revolver???
AxeChris  [作成者] 2016年6月25日 12時02分 
RoboRob 2016年6月24日 23時54分 
As this seems to be the only place I can i was wondering how you did the robot voice on your older videos, I've really wanted to use that voice
⊰{TFA}⊱ Sniper Kiri 2016年6月23日 15時50分 
I understand the server-compatibility for the weapons, as well as their overall unintended buff. (even though people adding any wepon to their servers accept all risks willing to take by adding them, or adding them without research into weapon) I also hear you out on running an XP for Garrysmod and that outdated incompatibility, for I ran one at the early of my GMOD run. I only wished to share my thoughts about the energy weapons, and I appreciate your time.

Many thanks~ El. Psy. Congroo.
AxeChris  [作成者] 2016年6月23日 15時11分 
In regards to the Rivet and Bulk: I cannot remove the old Rivet gun from the workshop, seeing how it was uploaded by someone else. I couldn't upload to the workshop using an XP machine, and I had to ask a friend, who had 7, to upload it for me. The original Bulk still being up might seem a bit selfish, but I'd rather keep up my most popular swep on the workshop and guide people to the new one, rather than just leaving people in the dark outright.
AxeChris  [作成者] 2016年6月23日 15時11分 
I apologize that the particle effects don't appear to be working for you. If I knew how to forcefully include particle effects into a workshop addon, I would do it so that everyone could enjoy the visual effects. However, from what I understand, particle effects aren't accepted by the uploading process.

As for your concern for the prop-vaporization: While it may seem convenient for certain situations, I never really intended for it to be a one-shot kill for everything. In addition, I made these, as well as the other "Neo-Babel" sweps to be acceptable on a multiplayer server. For example: If a server owner for a Sandbox or RP server put the original PELW weapons on for anyone to get, they could risk server crashes for destroying parented contraptions or breaking into any store or apartment they please. The new version dismisses that fear outright, and only vaporizes people.
⊰{TFA}⊱ Sniper Kiri 2016年6月23日 13時50分 
In addition to that, the outdated Rivet and BULK cannon are still around, so why not just keep the plasma energys around as well? I still use the older weapons to this day, at that
⊰{TFA}⊱ Sniper Kiri 2016年6月23日 13時46分 
I like the fact of the update, but I miss the prop vaporization. Even going to one of the mentioned maps dont fix the particles for me. RIght now, im having more issues with the new ones than any of the old set combined! Also, I mentioned this in the community, but why not have the older prop-destroyers around, stll up and running? For those that just want the vaporize, then use the new ones for gameplay or so..? Idk, just a crazy thought from another crazy and random GMOD player~
Sir Nonsense 2016年6月23日 6時59分 
ah. thanks
AxeChris  [作成者] 2016年6月22日 11時11分 
It's.. CSS Hands.
Sir Nonsense 2016年6月22日 10時29分 
oh and i ask, what is the playermodel or what model are the hands from?