Arma 3
Russian Escalation (Armed Forces of the Russian Federation)
78 comentarios
cybermidas33 6 FEB 2023 a las 13:43 
thanks im create war russian ukraine war
mnowicki.df 10 MAR 2022 a las 7:59 
That didn't age well! More like "Army from the Moscow parade" :)
dokka.abdurzakov 6 ENE 2021 a las 4:51 
good
Red Dog 22 NOV 2019 a las 6:46 
Any way to change them from Independent to OPFOR? Without having to do it in Zeus at the start of every mission.
THEVJT 9 SEP 2019 a las 3:44 
will this replace default vanilla CSAT?
Cl44 21 MAR 2019 a las 14:04 
T-140!!!!!!!!!
[BzH] RλTi 16 DIC 2018 a las 16:18 
Beautifull, i love them !
Fulldog 9 DIC 2018 a las 8:08 
will the new CSAT assets be added in with this mod T-140, SAM lauchers etc. ?
BayernMaik 5 NOV 2018 a las 11:16 
Love it!!! Just saying...
Burnttoaster 23 MAY 2018 a las 4:26 
What map is that in the second and I assume third picture?
INNO 20 MAR 2018 a las 9:41 
Damn these units look awesome
James T Kirk 4 MAR 2018 a las 5:12 
lol bunch of arma 3 vanilla reskins .
TheNightstalk3r 3 DIC 2017 a las 11:01 
Any chance you can upload this with a bisign and bikey? Would love to add to our unit's collection but this is keeping it far from it
29 NOV 2017 a las 13:21 
HardBass on altis , ☭N-A-R-K-O-T-I-K-A-L☭
clayton 25 SEP 2017 a las 12:51 
True. And people dont make AK-101s for some reason..
Editaz 30 JUL 2017 a las 11:05 
I have figured out that some of the faces don't work with CBA.
Ace 20 JUL 2017 a las 20:02 
It´s based on how they would look and be equiped in 2035...
SgtSchmidie 19 JUL 2017 a las 3:15 
stop giving the russians AK-12s they use AK-74ms or AK-103/107
GabD 16 JUN 2017 a las 22:06 
The vest models you've chosen have very conspicuous 5.56mm nato stanag magazines on them. This is kinda weird.

(And not unlike the vanilla US soldiers carrying 5.56mm mags on their carrier rigs for no reason, since their rifles all use 6.5mm caseless magazines)
GabD 16 JUN 2017 a las 22:00 
Why would this require the CSAT-R mod? Can't you just put the dependencies in this mod?
Kirozet 7 DIC 2016 a las 22:28 
wow, cool
Jackson 3 DIC 2016 a las 12:21 
Few issues:
Backpack Vest Gear always spawns with First Aid kit or Pre-Loaded rockets. It's killing me to have to remove them whenever I am making a loadout.
No Armor. I could get solid paper rounds through these "Explosive Resistant" vests.
Also, like the many comments about issues with spawning things, you need to make it available that we can spawn down the tanks with the proper camo and whatnot.
Thank you for reading, and I hope it is fixed ^_^
TMO 25 NOV 2016 a las 3:40 
need some jet
Luke 20 NOV 2016 a las 2:26 
why are they offor
Cogsed 19 NOV 2016 a las 10:24 
Zhev, Doesnt really make sense for them to be independant. If they are CSAT in your mod they would also be OPFOR.
Kishki  [autor] 19 NOV 2016 a las 2:53 
@cogsed, I was originally going to make them Opfor but everybody wanted a Russian independent faction haha
Cogsed 18 NOV 2016 a las 15:32 
@Zhev, just bugged me because your Revenant division was opfor. Heh.
Kishki  [autor] 18 NOV 2016 a las 15:23 
@cogsed, I will change in next update
Cogsed 18 NOV 2016 a las 12:10 
@Zhev, Russians staying under Independant?
Kishki  [autor] 17 NOV 2016 a las 22:47 
@BucKaneer Definitely
Buck 17 NOV 2016 a las 22:20 
Will you be doing amazing retexture work on the new Apex content etc when their templates finally get released?
Cogsed 6 OCT 2016 a las 14:04 
@Zhen Why are the Russians under Independant? If they are part of CSAT shouldnt they be under OPFOR?
Faal Egiisjul 1 OCT 2016 a las 7:02 
I do. It appears in neither mod.
Kishki  [autor] 1 OCT 2016 a las 2:23 
It should have one, make sure you have the required mod aswell
Faal Egiisjul 30 SEP 2016 a las 17:34 
Just a question, is there a Russian Radio Protocol for this mod? I know there was, at one point, but it's no longer there even without other mods.
SpaceMax 13 AGO 2016 a las 9:34 
Yes, this mod is great. Defenitely better that 2035 Russian Army.
MyKey 1 JUL 2016 a las 6:27 
Very impressed when it comes to this mod, I definetly prefer this to the 2035 Russian Army mod, in this they actually blend in!
Zaku 8 MAY 2016 a las 9:22 
(The vehicles can be spawned, but appear in their default Iranian hex livery)
Zaku 8 MAY 2016 a las 9:19 
I love this mod, but I've run into a few issues:

Scout Sweatsuits don't appear in the armory.

Many vests appear in the backpack slot; shemaghs appear in the NVG slot.

Spawning land vehicles with their Russian paint schemes seems impossible, and the paint scheme is not listed as an option. Helicopters and planes do appear with their Russian schemes.
pzyqux 27 ABR 2016 a las 3:37 
i am trying to find the mod that removes crew helmets and this is the only mod with crew helmet units (the only ones that still has them). does this mod remove the normal crew helmets?
Cyber Pigeon 23 ABR 2016 a las 15:46 
Nice mod!
Friedrich Schitts 22 ABR 2016 a las 9:47 
Does it replace the AI placement in the Campaign?
Cryofrost 27 MAR 2016 a las 7:47 
it seems to be working now, good job

now it could be cool if the different sub faction was made into there own factions, so you could more easily control want kind of units would spawn. anyways good work and now that is alive compateble my clan, might use it for some operations
Cryofrost 27 MAR 2016 a las 7:33 
oh i just spotted that you updated on the 22. (blind me) testing now
Cryofrost 27 MAR 2016 a las 7:25 
yeah sorry i havent replyed before, ive been busy with a mod of my own. the problem was that when you put your faction into the alive system, it could not spawn any units because the groups was not set up corretly for the alive system to register any groups. i suppect mainly a nameing issue. thou there is a guide on the alive wiki: http://alivemod.com/wiki/index.php/Unit_Mod_Config_Standardisation

if you have already had success, in make alive spawn your units in. thats good to hear, looking forward to this update then :P
Krieger 22 MAR 2016 a las 18:57 
glad to hear the mod is still being updated
Kishki  [autor] 22 MAR 2016 a las 3:21 
Cryofrost - I think ive fixed the problem with my mod working with ALIVE but id need your reasurance because ive never used it before, I was able to spawn my units and groups across the map using the modules, i will update soon
Kishki  [autor] 21 MAR 2016 a las 20:04 
CryoFrost- Tell me the problems you are having with the ALIVE system. Are my units not showing up or not acting properly. ps i have zero experience with alive system
Kishki  [autor] 21 MAR 2016 a las 19:26 
Not sure what ALIVE is, I will look into it
Cryofrost 21 MAR 2016 a las 16:59 
ive found out that, the cfg groups config is not set up in a way to work corretly with alive, would be a nice update to the mod