Arma 3
Russian Escalation (Armed Forces of the Russian Federation)
78 kommentarer
cybermidas33 6. feb. 2023 kl. 13:43 
thanks im create war russian ukraine war
mnowicki.df 10. mar. 2022 kl. 7:59 
That didn't age well! More like "Army from the Moscow parade" :)
dokka.abdurzakov 6. jan. 2021 kl. 4:51 
good
Red Dog 22. nov. 2019 kl. 6:46 
Any way to change them from Independent to OPFOR? Without having to do it in Zeus at the start of every mission.
THEVJT 9. sep. 2019 kl. 3:44 
will this replace default vanilla CSAT?
Cl44 21. mar. 2019 kl. 14:04 
T-140!!!!!!!!!
[BzH] RaTi 16. dec. 2018 kl. 16:18 
Beautifull, i love them !
Fulldog 9. dec. 2018 kl. 8:08 
will the new CSAT assets be added in with this mod T-140, SAM lauchers etc. ?
BayernMaik 5. nov. 2018 kl. 11:16 
Love it!!! Just saying...
Burnttoaster 23. maj 2018 kl. 4:26 
What map is that in the second and I assume third picture?
INNO 20. mar. 2018 kl. 9:41 
Damn these units look awesome
James T Kirk 4. mar. 2018 kl. 5:12 
lol bunch of arma 3 vanilla reskins .
TheNightstalk3r 3. dec. 2017 kl. 11:01 
Any chance you can upload this with a bisign and bikey? Would love to add to our unit's collection but this is keeping it far from it
29. nov. 2017 kl. 13:21 
HardBass on altis , ☭N-A-R-K-O-T-I-K-A-L☭
clayton 25. sep. 2017 kl. 12:51 
True. And people dont make AK-101s for some reason..
Editaz 30. juli 2017 kl. 11:05 
I have figured out that some of the faces don't work with CBA.
Ace 20. juli 2017 kl. 20:02 
It´s based on how they would look and be equiped in 2035...
SgtSchmidie 19. juli 2017 kl. 3:15 
stop giving the russians AK-12s they use AK-74ms or AK-103/107
GabD 16. juni 2017 kl. 22:06 
The vest models you've chosen have very conspicuous 5.56mm nato stanag magazines on them. This is kinda weird.

(And not unlike the vanilla US soldiers carrying 5.56mm mags on their carrier rigs for no reason, since their rifles all use 6.5mm caseless magazines)
GabD 16. juni 2017 kl. 22:00 
Why would this require the CSAT-R mod? Can't you just put the dependencies in this mod?
Kirozet 7. dec. 2016 kl. 22:28 
wow, cool
Jackson 3. dec. 2016 kl. 12:21 
Few issues:
Backpack Vest Gear always spawns with First Aid kit or Pre-Loaded rockets. It's killing me to have to remove them whenever I am making a loadout.
No Armor. I could get solid paper rounds through these "Explosive Resistant" vests.
Also, like the many comments about issues with spawning things, you need to make it available that we can spawn down the tanks with the proper camo and whatnot.
Thank you for reading, and I hope it is fixed ^_^
TMO 25. nov. 2016 kl. 3:40 
need some jet
Luke 20. nov. 2016 kl. 2:26 
why are they offor
Cogsed 19. nov. 2016 kl. 10:24 
Zhev, Doesnt really make sense for them to be independant. If they are CSAT in your mod they would also be OPFOR.
Kishki  [ophavsmand] 19. nov. 2016 kl. 2:53 
@cogsed, I was originally going to make them Opfor but everybody wanted a Russian independent faction haha
Cogsed 18. nov. 2016 kl. 15:32 
@Zhev, just bugged me because your Revenant division was opfor. Heh.
Kishki  [ophavsmand] 18. nov. 2016 kl. 15:23 
@cogsed, I will change in next update
Cogsed 18. nov. 2016 kl. 12:10 
@Zhev, Russians staying under Independant?
Kishki  [ophavsmand] 17. nov. 2016 kl. 22:47 
@BucKaneer Definitely
Buck 17. nov. 2016 kl. 22:20 
Will you be doing amazing retexture work on the new Apex content etc when their templates finally get released?
Cogsed 6. okt. 2016 kl. 14:04 
@Zhen Why are the Russians under Independant? If they are part of CSAT shouldnt they be under OPFOR?
Faal Egiisjul 1. okt. 2016 kl. 7:02 
I do. It appears in neither mod.
Kishki  [ophavsmand] 1. okt. 2016 kl. 2:23 
It should have one, make sure you have the required mod aswell
Faal Egiisjul 30. sep. 2016 kl. 17:34 
Just a question, is there a Russian Radio Protocol for this mod? I know there was, at one point, but it's no longer there even without other mods.
SpaceMax 13. aug. 2016 kl. 9:34 
Yes, this mod is great. Defenitely better that 2035 Russian Army.
MyKey 1. juli 2016 kl. 6:27 
Very impressed when it comes to this mod, I definetly prefer this to the 2035 Russian Army mod, in this they actually blend in!
Zaku 8. maj 2016 kl. 9:22 
(The vehicles can be spawned, but appear in their default Iranian hex livery)
Zaku 8. maj 2016 kl. 9:19 
I love this mod, but I've run into a few issues:

Scout Sweatsuits don't appear in the armory.

Many vests appear in the backpack slot; shemaghs appear in the NVG slot.

Spawning land vehicles with their Russian paint schemes seems impossible, and the paint scheme is not listed as an option. Helicopters and planes do appear with their Russian schemes.
pzyqux 27. apr. 2016 kl. 3:37 
i am trying to find the mod that removes crew helmets and this is the only mod with crew helmet units (the only ones that still has them). does this mod remove the normal crew helmets?
Cyber Pigeon 23. apr. 2016 kl. 15:46 
Nice mod!
Friedrich Schitts 22. apr. 2016 kl. 9:47 
Does it replace the AI placement in the Campaign?
Cryofrost 27. mar. 2016 kl. 7:47 
it seems to be working now, good job

now it could be cool if the different sub faction was made into there own factions, so you could more easily control want kind of units would spawn. anyways good work and now that is alive compateble my clan, might use it for some operations
Cryofrost 27. mar. 2016 kl. 7:33 
oh i just spotted that you updated on the 22. (blind me) testing now
Cryofrost 27. mar. 2016 kl. 7:25 
yeah sorry i havent replyed before, ive been busy with a mod of my own. the problem was that when you put your faction into the alive system, it could not spawn any units because the groups was not set up corretly for the alive system to register any groups. i suppect mainly a nameing issue. thou there is a guide on the alive wiki: http://alivemod.com/wiki/index.php/Unit_Mod_Config_Standardisation

if you have already had success, in make alive spawn your units in. thats good to hear, looking forward to this update then :P
Krieger 22. mar. 2016 kl. 18:57 
glad to hear the mod is still being updated
Kishki  [ophavsmand] 22. mar. 2016 kl. 3:21 
Cryofrost - I think ive fixed the problem with my mod working with ALIVE but id need your reasurance because ive never used it before, I was able to spawn my units and groups across the map using the modules, i will update soon
Kishki  [ophavsmand] 21. mar. 2016 kl. 20:04 
CryoFrost- Tell me the problems you are having with the ALIVE system. Are my units not showing up or not acting properly. ps i have zero experience with alive system
Kishki  [ophavsmand] 21. mar. 2016 kl. 19:26 
Not sure what ALIVE is, I will look into it
Cryofrost 21. mar. 2016 kl. 16:59 
ive found out that, the cfg groups config is not set up in a way to work corretly with alive, would be a nice update to the mod