Space Engineers

Space Engineers

[EEC] Airtight Super Hangar
14 Comments
hringriin 16 Nov, 2015 @ 1:45am 
thxn!
Dongi1984  [author] 16 Nov, 2015 @ 1:43am 
JoSh - Yes. The rotation is due to the pistons. Unfortunately, the only fix is to attach the hangar to fixed object, like an asteroid, with voxel support turned on. Maybe also a planet? I have not tried that yet
hringriin 16 Nov, 2015 @ 1:04am 
After spawning it, it begins to rotate very fast. Does anyone else got this issue? Regards!
Screeb 6 Apr, 2015 @ 12:55pm 
Glad I could be helpful. :D Sorry if I worried you that your blueprint was faulty :)
Dongi1984  [author] 5 Apr, 2015 @ 9:47pm 
500 Subs! Thanks everyone for the support! :KSmiley:
Dongi1984  [author] 5 Apr, 2015 @ 8:49pm 
Shawnathan55 - I am glad you got it worked out. I saw your original post but was unable to reply at the time. I will make a note of this "feature" in the description.
Screeb 5 Apr, 2015 @ 6:48pm 
After reviewing my usage, I realized it was user error. I spawned it in as part of a station. Oops.
Screeb 5 Apr, 2015 @ 1:27pm 
Erm, the piston heads tend to snap off for me. The doors can't recess.
eNxYo 2 Apr, 2015 @ 12:58am 
will test it after easter heading home right now.
AnglingAngela1972 1 Apr, 2015 @ 11:55pm 
I believe i can fix the problem with the doors requires the use of pistons, lovely hangar though! something new for me to play about with and see if i can get those doors going without the damage
Dongi1984  [author] 1 Apr, 2015 @ 10:36pm 
I believe I have fixed the problem with damaged blocks around the main hangar door. I removed a few asthetic blocks, repositioned the arms holding the merge block locks, and slowed stage 3 from 5m/s to 2m/s. Tested opening and closing about 8 times with no deformed blocks and minimal damage to the merge blocks.
jarhead 31 Mar, 2015 @ 1:39am 
dedicated servers do not like windows with o2 (they leak)
Dongi1984  [author] 30 Mar, 2015 @ 8:20pm 
i think i have an idea for that involving more airtight hangar doors. Had a previous design that utilized welders along the edges that were prone to damage
eNxYo 30 Mar, 2015 @ 9:46am 
clever idea. It would be so awesome without the damage to the blocks. But good job on the desig ne.