RimWorld
Adaptive Storage - Global Settings
87 comentarios
NuanKi  [autor] hace 14 horas 
Should be, I will check it later
sharkcrisp049 27 OCT a las 4:05 
is the mod compatible to other mod that turns storaging building that turns them into hoppers? the hopper selection seems not working with VNPE grinder
zecher 8 OCT a las 7:15 
thankyou you save my game
Hazel 4 OCT a las 11:50 
oh i didn't mean adding new storage buildings. i meant like other items. like for example adding a mod that adds a new raw resource. saying if i have a storage set accept all raw resources and i add a mod that adds a new raw resource, it'd be really nice if it could be automatically allowed since it's already in a fully allowed category
NuanKi  [autor] 3 OCT a las 19:58 
That’s just how the mod works.
When you apply Global Filter, it updates all existing storages and then saves it.
But if you add a new storage mod later, that storage isn’t in the saved data, so it won’t get modified automatically
Hazel 3 OCT a las 16:53 
i have set most of my storage buildings to a general list of categories, all items in said categories are allowed. however i notice if i add any new mods that add items, all new items are not added to those fully allowed categories.

i think if a category is fully allowed it should automatically add new items added that fall under those categories if it's possible to do that.

manually patching all my general storage buildings every time i add a mod that adds even just 1 new item sucks
BTAxis 3 OCT a las 6:17 
I find that if I disable the allowable filters in the Weapons and Apparel categories, then all other categories are not usable anymore in the storage object even if they're still enabled in the options.
Vril 2 OCT a las 5:30 
If possible add more options like setting container material and cost.
NuanKi  [autor] 6 SEP a las 23:33 
Also the error is independent of my mod. I tested with only Adaptive, a storage mod, and that mod enabled, and the error still occurs. So it’s not coming from my end.
NuanKi  [autor] 6 SEP a las 23:24 
@AJarOfDirt, I tested this and the log spam isn’t coming from my mod. Both mods have settings with filters, but the empty filters and errors are from the other mod you mentioned. It’s best to report it there since that’s where the issue originates.
Doggias 4 SEP a las 12:30 
MOM, MOM GET THE CAMERA--THEY TURNED ADAPTIVE STORAGE NETWORK INTO CONFIGURABLE SHELF CAPACITY!!! NOW IT DOES WHAT IT SAYS ON THE TIN!!!!!!!!!
NuanKi  [autor] 31 AGO a las 2:15 
Already explained in bug reports.
Simple answer: Stop opening 2 filters at the same time.
AJarOfDirt 30 AGO a las 23:57 
Now even more confused when I tabbed back into the game and the scrollbar came back...
AJarOfDirt 30 AGO a las 23:56 
For some reason the scrollbar in this mod settings stopped showing up for me?
NuanKi  [autor] 25 AGO a las 1:06 
you might want to revalidate your game files
NuanKi  [autor] 25 AGO a las 1:04 
@Whitewolf
There isn’t a single error in your log referencing my mod. The errors are from Naname Floors, Work Manager, and Vehicle Interior Framework.

@Everyone
Please post all bug reports in the pinned discussion, not in the comments. Any future bug reports posted in the comments instead of the discussion will be deleted.
NuanKi  [autor] 23 AGO a las 19:52 
:steamhappy:
vin 23 AGO a las 19:09 
Thanks for the mod, I've been asked for ages for a mod menu to change storage values etc. Life saver lol. Will be using it in my own playthroughs.
ИInKILiм 8 AGO a las 1:19 
@NuanKi Thank very much for you hard work!!! your mod really help my colony
NuanKi  [autor] 7 AGO a las 22:44 
@ИInKILiм added
NuanKi  [autor] 4 AGO a las 19:25 
I'll add it this week probably
ИInKILiм 4 AGO a las 19:15 
thank for your hard work!!!
NuanKi  [autor] 4 AGO a las 19:07 
Nope, but i could add it
ИInKILiм 4 AGO a las 18:35 
can this export setting for another PC is i'm kinda Lazy to adjust the setting again
NuanKi  [autor] 2 AGO a las 15:28 
@Hazel
Hi, that was an incredibly helpful report, thank you! The issue should now be fixed in the latest update.

As a friendly reminder to everyone, please post any future issues in the pinned "Bug Reports" discussion. It helps me track everything in one place and ensures I don't miss anything. Thanks for your help!
Hazel 2 AGO a las 12:10 
Oh right, got more details. those settings don't visually update either when reloading the mod window. they do still apply in game but not in the mod window and only applies until game reload
Hazel 2 AGO a las 12:08 
When i change settings like "*Allow fresh" and "*Allow rotten", they reset back to being on on reload. don't know if this is the case for all "*Allow" settings but it's not saving for those settings at least
LordKhaosPT 31 JUL a las 15:10 
Couldn't play without it ! Thank you
NuanKi  [autor] 31 JUL a las 11:51 
Nope at the moment, I will back port it
Aund 31 JUL a las 11:38 
nice mod ! but would it work on 1.5?
NuanKi  [autor] 31 JUL a las 7:37 
:steamhappy:
Reel 31 JUL a las 7:11 
Thanks Bro Very COooll mod!!!!!!!!!!!!
在戴森球上打螺丝 31 JUL a las 6:47 
Great mod! thanks you for always updating it with new features
NuanKi  [autor] 30 JUL a las 19:37 
Probably deep storage, it had a setting to change how stacks were displayed
Alaric_ 30 JUL a las 19:17 
Oh well. I had a mod that did that for me in 1.5, but hell if I can remember its name.
NuanKi  [autor] 30 JUL a las 16:36 
It's just an image I made to represent one feature of the mod, but If I remember correctly, vanilla shelves works like that, not so sure
NuanKi  [autor] 30 JUL a las 16:23 
@Alaric_
Shelf.png + copy paste steel.png over and over
Alaric_ 30 JUL a las 16:09 
In your image your stacks are lined up all neat. What mod or setting do you use to get that?
NuanKi  [autor] 30 JUL a las 11:55 
Update:
- New preview image
ChickenMadness 29 JUL a las 6:14 
nice that's great :D
NuanKi  [autor] 29 JUL a las 0:11 
NuanKi  [autor] 28 JUL a las 23:35 
@ChickenMadness
@Kusko25

both functions added, more info in change notes
NuanKi  [autor] 28 JUL a las 10:26 
Nope, but that's a good idea
ChickenMadness 28 JUL a las 5:42 
yooooo does this have an option to change the power consumption on the fridges in Reel's storage?

That mod was almost perfect for me except for that. His medicine fridge costs 300 power when medicine doesn't even need to be frozen in vanilla. It's so unbalanced, especially on a grav ship with limited power.
NuanKi  [autor] 27 JUL a las 20:01 
@Kusko25, sure, will add it later
NuanKi  [autor] 27 JUL a las 18:30 
@Dealer Mangan, added
Kusko25 27 JUL a las 14:44 
Excellent mod, real kudos to you. Small feature request, is it possible to copy the filter of one building and paste it onto another? It would be a useful tool for bringing stats in line across mods
NuanKi  [autor] 26 JUL a las 19:33 
I haven't tested, but it should work, I will test when I get home and update to allow for 1.5
Blacksoul 26 JUL a las 18:12 
would it work on 1.5 by any chance?