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Type Celes_Gizmo_MutiFunctionalShieldStatus probably needs a StaticConstructorOnStartup attribute, because it has a field FullShieldBarTex of type Texture2D. All assets must be loaded in the main thread.
调用链:
情绪系统尝试获取角色当前状态 (ThoughtWorker.CurrentState)
情境情绪处理器创建情绪 (SituationalThoughtHandler.TryCreateThought)
外星种族模组 (Alien Race) 的前缀补丁拦截了这个过程
AI的解析是这样,不过没看明白这个要怎么修,请问大佬可以帮忙看看吗。这种红字玩的时候会循环报
[Ref 9198288]
at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn p) [0x00010] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.SituationalThoughtHandler.TryCreateThought (RimWorld.ThoughtDef def) [0x00051] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX rimworld.erdelf.alien_race.main: Boolean AlienRace.HarmonyPatches:TryCreateThoughtPrefix(ThoughtDef& def, SituationalThoughtHandler __instance, List`1& ___cachedThoughts)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
It's in folder 1.6 > Languages > English > DefInjected > Thing Def > AFE_Appparel.xml
At the bottom <Axolotl_TaotieWarplate.description> has a space at the end of it.
因为家里俘虏了一大批赤血成员,在挑走了自己需要的人才之后剩下的完全没法处理,于是全交给帝国的募徽队。
然后改变了阵营的赤血宗成员开始疯狂转化我仓库里的尸体(本来是留给僵尸吃的),全变成肉块了。。。
old faction expand.
https://steamproxy.com/sharedfiles/filedetails/?id=3552495455
Latest updates cause conflicts
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <cb53cd4422904947932d33f561ad8d15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
[Ref 81FC90D7]
at Verse.GenTypes.SameOrSubclassOf (System.Type baseType, System.Type parentType) [0x00009] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.GenTypes.SameOrSubclassOf[T] (System.Type baseType) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.ReadingPolicyDatabase.GenerateStartingPolicies () [0x0003e] in <cb53cd4422904947932d33f561ad8d15>:0
<0x243210c5010 + 0x0007a> <unknown method>
<0x243210bc6c0 + 0x006ca> <unknown method>
at Verse.Root_Play.SetupForQuickTestPlay () [0x0000b] in <cb53cd4422904947932d33f561ad8d15>:0
The conflict with the MoeLotl Race has been fixed. As the main person in charge of this module, I apologize for not notifying everyone in advance. In addition, the performance of this mod did not meet my expectations, so it will be remade and released as version 2.0 in the future. This mod will only fix bugs and will not continue to be updated. The subsequent content will be released in the upcoming version 2.0.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
[Ref B4A669F5]
at Verse.GenTypes.SameOrSubclassOf (System.Type baseType, System.Type parentType) [0x00009] in <cb53cd4422904947932d33f561ad8d15>:0
at Verse.GenTypes.SameOrSubclassOf[T] (System.Type baseType) [0x00000] in <cb53cd4422904947932d33f561ad8d15>:0
at RimWorld.ReadingPolicyDatabase.GenerateStartingPolicies () [0x0003e] in <cb53cd4422904947932d33f561ad8d15>:0
<0x2e3a539b190 + 0x0007a> <unknown method>
<0x2e3a53925c0 + 0x006ea> <unknown method>
at HugsLib.Quickstart.QuickstartController.ApplyQuickstartConfiguration () [0x00008] in <e92fb9c535b84355b807623efc376846>:0
at HugsLib.Quickstart.QuickstartController+<>c.<InitiateMapGeneration>b__7_0 () [0x00007] in <e92fb9c535b84355b807623efc376846>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <cb53cd4422904947932d33f561ad8d15>:0
送个奖励安慰下,大佬辛苦了