Total War: WARHAMMER III

Total War: WARHAMMER III

Trajann's Hunters of the Skull Throne Faction (New & Improved!)
184 Comments
Trajann V  [author] 11 Dec @ 5:03pm 
@ApolloJ♣♠♣
No, they are only available to the custom faction.
ApolloJ♣♠♣ 11 Dec @ 3:30pm 
are these units recruitable for all khorne factions ? trying to play as skull taker and it shows the units as part of his roster
Trajann V  [author] 6 Dec @ 9:16pm 
@Fenrir4life
I absolutley agree with you, I'd love make it so you start being able to fight Boris turn one. My scripting knowledge however is very minimal, so I'm not sure how to make it happen. I'm certainly open to any help/advice, you can shoot me a message on discord: trajannv
Fenrir4life 6 Dec @ 9:42am 
Glad to see you came back to this after Omens!
The faction has a bit of a funky start in IE - you start with a full province and nothing in fighting range of your lord... but you DO have a vulnerable settlement that Boris takes over the end turn.
I have a few ideas on possible fixes if you're interested in hearing them.
TheWrathfulOni 13 Nov @ 3:14pm 
herd stone is the name of the tier 4 building that gives sacred kroxigors and i said that because that is what is see when i look at his model...
Trajann V  [author] 12 Nov @ 8:11pm 
@TheWrathfulOni
You said "it looks like hes got solid chunks cut out of his frill," so I was assuring you that nothing was cut. And wdym heard stones? That's a beastmen mechanic, it has nothing to do with this mod?
TheWrathfulOni 12 Nov @ 7:12pm 
and i see why it keeps telling me to upgrade my heard stones, it's because the tier 5 isn't showing up.
TheWrathfulOni 12 Nov @ 7:11pm 
i didn't say you cut anything from tehenuin, just that there's something wonky with his frill
Trajann V  [author] 12 Nov @ 5:48pm 
@TheWrathfulOni
The 3rd photo at the top of this mod's page shows the buildings, and what units come from them. The Tehenuin model is the same as vanilla, just with a reskin and additional pieces added. But I didn't edit Tehenuin's actual model at all, no chunks were cut out.
TheWrathfulOni 12 Nov @ 9:07am 
what building are the dread saurians in? and about tehenuin, it looks like hes got solid chunks cut out of his frill unless that's intentional.
Trajann V  [author] 12 Nov @ 2:34am 
@TheWrathfulOni
I didn't make a Khorne version for every lizardmen unit, so there is no ark of sotek. But the dread saurian is recruitable just fine. Tehenuin's model looks fine as well?
TheWrathfulOni 11 Nov @ 7:34pm 
did you remove units from the roster, i've noticed that some units are demonic now but i can't seem to find the dread saurians and ark of sotek, also tehenuins frill is looking janky.
Trajann V  [author] 9 Nov @ 4:38pm 
Small update: Happy to say that all characters, both legendary and generic, have their own proper portraits and unit cards! Say goodbye to the bastardised vanilla versions.
DASSBEAR 9 Nov @ 1:19pm 
Epic!
Swinky 2 Nov @ 1:26pm 
hopefully somone makes an sfo mod for this, but my god we are back
Tag_Ur_It--> 1 Nov @ 7:46pm 
WE ARE SO BACK!!!
Chompsky 31 Oct @ 6:16pm 
ah ok
Trajann V  [author] 30 Oct @ 8:55pm 
@Chompsky
Most content in this mod is in the comp, in some way or another. But it'll never be a 1:1 copy, as the units and characters in this mod function differently here compared to other mods they're in. Porting over this mod exactly as is would be incompatible with the compilation.
Chompsky 28 Oct @ 10:46pm 
can u add this to ur khorne comp pls?
Trajann V  [author] 28 Oct @ 6:56pm 
Mod updated: A few bug fixes, adjusted some character skills and abilities. A couple models got a visual update.
Ītzpāpālōtl 26 Oct @ 1:13am 
Trajann continues to be the most based TWW modder frfr
TheCarrot27 18 Oct @ 2:25pm 
im so glad this got an update, been wanting to play it for ages
Trajann V  [author] 17 Oct @ 8:21pm 
@PoleTrain
Can you give some examples of what skills don't work properly? Also, I'm not seeing any tech that's blank?

@Blitzkrank
I've never tested with multiplayer, but if it doesn't work then I imagine that's that.
PoleTrain 16 Oct @ 3:51pm 
Same minor bugs but overall pretty cool mod, glad you could make a comebackl! Some skills dont apply the intended effects and some technologies are blank?

Good work though
Blitzkrank 15 Oct @ 9:51pm 
is this mod not meant to be used in multiplayer period? i tried and the legendary lord isnt spawned in and isnt recuitable
Shatilov 13 Oct @ 3:56pm 
to be compatible with Kabandha Faction & Blood Rune

https://steamproxy.com/sharedfiles/filedetails/?id=3586298417
REITERPALLASCH 7 Oct @ 12:57pm 
THE RETURN OF THE KING
Shatilov 7 Oct @ 9:56am 
thanks for this update,

side note, when using this mod with another faction ovehual mod, it makes this lord available as a 3rd legendary lord option for that faction.

the mod in use is
https://steamproxy.com/workshop/filedetails/?id=2871472558
Trajann V  [author] 7 Oct @ 3:36am 
@LOM
The issues should now be resolved!
LOM 7 Oct @ 1:01am 
same thing with the scarred brute.
LOM 6 Oct @ 11:39pm 
I can't do anything with the reaping skymaster legendary hero. I can move them around the map, but can't embed them into any army or target anything for campaign abilities.
Trajann V  [author] 6 Oct @ 10:03pm 
The mod has finally been updated! Woo-hoo! Naturally, I had to make some significant changes to the mod's design. There's lots of new things to explore, and new toys to play with! I haven't tested going deep into a campaign yet, so PLEASE let me know of any issues or bugs you come across, and I'll do my best to fix them ASAP. I'm very happy with the updates to this mod, and I hope you all enjoy!
Shatilov 6 Oct @ 10:20am 
waiting for update, ty.
Ebonhearted 3 Oct @ 6:41pm 
can't wait! Never got to try this mod but it combines my two favorite factions so I'm hella excited!
Trajann V  [author] 3 Oct @ 6:06pm 
I am happy to report that I have begun work on updating this mod! I don't have an exact ETA on when it will be done, but rest assured, I am making progress!
Fengxian0830 15 Sep @ 2:51am 
This would be an interesting thing to circle back too one day I think
Artørias 18 Aug @ 11:06am 
Any Word on the progress for updating this one ?
T3RR0RBLADED_XIV_BALENCIAGA 19 Jul @ 3:43am 
so does this one work or not atm?
shane2531 2 Jul @ 6:19pm 
Hope you are taking care of yourself. You mod work is absolutely incredible and I hope your passion returns one day. I miss my Khorne Lizardmen. Of course, real life is more important and I'm grateful to have been able to play it at all.
Darkneed 30 May @ 2:25pm 
Good luck bro'
pklemming 18 May @ 5:57am 
Thank you very much for the update.
PoleTrain 16 May @ 6:15pm 
Really sorry to read about what happened to your hard work and progress. I discovered your awesome mod too late, got excited and then saw that it's on hold...

Hopefully this time you're backing up periodically to two different places one off site lol
Goldberg 4 May @ 6:36am 
Take care Trajann. It sucks and take a bit of time to chill. You'll work back on it once motivation come back over frustration. Best of luck.
Alecthelm 30 Apr @ 5:47pm 
as for me, and surely for many of your modusers, i am patient. and dont forget, the game with the incredible Resolution but ugly Textures, Real Life, is priority Nr1;)
Just stay Healthy, have an great Time, and when in the Mood to put some cold Bloods into khorne ranks, we will be here:)
Chen2014 30 Apr @ 1:35am 
oh,and I will support you!
Trajann V  [author] 27 Apr @ 8:53pm 
Hey everyone. Unfortunate update for you all. My laptop recently had some issues caused by updating my graphics driver. The only solution was to completely wipe and reset it. This means that all the data I had is gone, most notably ALL the mods that I had saved. I can thankfully re-download mods I've already uploaded to the workshop, but any mod that was in progress is completely gone. This includes the progress I had made on updating this mod, which was roughly around 50% of the way done. Naturally, this really ♥♥♥♥♥♥ sucks. At this point, I have absolutely no idea on if this mod will even get updated. I have to spend time re-downloading everything and seeing how far back I was set. I know it's not the update you guys wanted, but it's just the ♥♥♥♥♥♥ situation I was put in.
Trajann V  [author] 14 Apr @ 2:03am 
@Sin
Honestly, no. I haven't had any desire to mod recently, so I haven't done much in terms of updating. I can't give any sort of hard date for when this will be updated.
Sin 9 Apr @ 2:14pm 
Anymore news on an update for this mod?
pklemming 6 Apr @ 2:16am 
Nice to see you back. I really missed this mod.
Trajann V  [author] 10 Mar @ 7:31pm 
Apologies for the lack of updates, life happened and I had no passion or time for modding. I don't want to make any promises, but I'm gonna try to get his mod updated. I have no clue exactly when it'll get done, but I'm *hoping* to finish before the end of the month. Thanks for holding out, everyone.

@Braki
I have a feeling most of this is a bit much for a new modder, but I'm certainly open to any help! Shoot me a message on discord if you wanna coordinate getting updates done.