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No, they are only available to the custom faction.
I absolutley agree with you, I'd love make it so you start being able to fight Boris turn one. My scripting knowledge however is very minimal, so I'm not sure how to make it happen. I'm certainly open to any help/advice, you can shoot me a message on discord: trajannv
The faction has a bit of a funky start in IE - you start with a full province and nothing in fighting range of your lord... but you DO have a vulnerable settlement that Boris takes over the end turn.
I have a few ideas on possible fixes if you're interested in hearing them.
You said "it looks like hes got solid chunks cut out of his frill," so I was assuring you that nothing was cut. And wdym heard stones? That's a beastmen mechanic, it has nothing to do with this mod?
The 3rd photo at the top of this mod's page shows the buildings, and what units come from them. The Tehenuin model is the same as vanilla, just with a reskin and additional pieces added. But I didn't edit Tehenuin's actual model at all, no chunks were cut out.