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i can barely say how i did it, it was a long ago lol
but you can use thick default font, something like that, the same of chewy's, looks nice with most of the mods
Also I love your GMU mod, I used it for quite a long time!
It's something like this, you can check my old paper mod just in case:
//TestCam scales the camera height above sea level to the interval (0,∞) with interest in making the transition start height = .5
float testCam = ( ( vCamPos.y - WATER_HEIGHT ) * .002f );
float colorRange = 1.0f;
if ( testCam < 1.0f )
{
colorRange = testCam ;
}
colorRange = .20f * colorRange + .05f;
float2 vBlend = float2( 1.1f - colorRange , colorRange); // Dynamic version (.95 in negi version)
vOut = (vTerrainDiffuseSample.rgb * vBlend.x + vColorMapSample.rgb * vBlend.y);
vOut = CalculateMapLighting( vOut, vHeightNormalSample )*1.25f; //regulates brightness of colored mapmodes on all zoom stages
vOut = calculate_secondary( Input.uv, vOut, Input.prepos.xz );