RimWorld
Body Type Matters Redux
90 comentarii
kyrambox 6 oct. la 4:48 
Thanks. Perhaps, another mod does it.
Evyatar  [autor] 6 oct. la 4:20 
@kyrambox it doesnt
kyrambox 6 oct. la 1:00 
Does this mod change % of different bodies generation? It seems that hulk, fat and thin pawns became much more rare with is mod...
Arthur GC 2 oct. la 5:24 
Please also consider adding a compatibility patch for the mod big and small .

With both mods, it's possible to have a pawn with the hulk body but small genes (which is ok), but the 'body size factor' from this mod won't be used when drawing the pawn.
BeaThePANcake 22 sept. la 9:38 
someone PLEASE TAG ME when the mod works with the rimbody <3
Juggernaut 15 sept. la 1:52 
Finally! 1.6
Thank u :popular::uprisingPower:
3Rival3Destiny3 26 aug. la 14:50 
Absolutely fantastic idea!!
Evyatar  [autor] 16 aug. la 21:59 
Added mothballing support to prevent infinite ticking of pawns with body type hediffs, improving game performance with large pawn populations. (Thanks to llunak for identifying the issue and providing the fix)
why theres george droyd on the first image of this mods workshop page
тетеря, блин 8 aug. la 17:40 
> ill look into support with rimbody next

🙏

It would be great if, optionally, hulks could hit their enemies so they will be thrown away a bit with this optional prerequisite:

https://steamproxy.com/sharedfiles/filedetails/?id=3179116177

But it shouldn't conflict with «Melee Animations».
4ecHok 5 aug. la 0:27 
Great mod, but I think it affects way too many stats, same with sex matters. Imo it feels like pawns become even less unique because of that.
So the way I see it, at least everything related to mood, psychic sensitivity, certainty, supersession, melee and work effectiveness shouldn't be affected. Better to leave it for traits and skills.
Nyoj 4 aug. la 9:14 
Thank you for the update, amazing to see you back. And will be even better if you manage to find compatibility with rimbody. Great work !!!
Evyatar  [autor] 3 aug. la 12:27 
ill look into support with rimbody next
moo 1 aug. la 21:56 
Rimbody +1
Felnel 1 aug. la 15:19 
o www, THANKSSS!
тетеря, блин 1 aug. la 13:41 
is it possible to add compatibility with Rimbody?

https://steamproxy.com/sharedfiles/filedetails/?id=3354086860
Evyatar  [autor] 1 aug. la 1:03 
updated for 1.6
Slinkerdeer 22 iul. la 10:38 
Yet another "should be baseline" mod. What the F kind of game puts thin body types the exact same power in melee as hulk types.
Sianks 22 iul. la 5:21 
Tested in 1.6 and so far NO ISSUES found. Most likely works even without update.
Dexter Morgan 20 iul. la 13:43 
i think mod working pretty fine on 1.6 still
Felnel 18 iul. la 14:36 
Was it abandoned?
llunak 14 iul. la 9:03 
In case you do not plan to update this for 1.6, could you please at least specify licence/permission so that somebody can continue this? Just including the source without a licence is not an automatic permission.
Juggernaut 13 iul. la 16:35 
1.6 please :uprisingPower:
Sianks 12 iul. la 8:40 
1.6 :astariondisapprove::astariondisapprove:
Felnel 11 iul. la 15:26 
1.6?
lmgginspace 11 iul. la 13:40 
Sorry for the question, just curiosity, have you plans for updating to 1.6?
Arthur GC 4 iun. la 3:48 
Please considering adding a compatibility patch for the mod big and small.

With both mods, it's possible to have a pawn with the hulk body but small genes (which is ok), but the 'body size factor' from this mod won't be used when drawing the pawn.
Psyckosama 31 oct. 2024 la 2:29 
Please considering adding a compatibility patch for this mod: https://steamproxy.com/sharedfiles/filedetails/?id=3354086860&tscn=1730301749
max 10 oct. 2024 la 21:35 
Isn't parry chance somewhat reversed? Thin pawns have 95 and hulks have 120 chance to parry.
zeus57007 9 sept. 2024 la 9:51 
Wait, those stats for CE... Is this compatible with CE 1.4?!
[MaD] 7 aug. 2024 la 0:40 
After changing the bodytype from fat to feminin (standard) with Surgical Body Shaping (SBS) the "Fat" hediff persists
Rohzdear 31 mai 2024 la 11:28 
How does this behave alongside FemaleBodyVariants? Will the new body variants for female be unaffected by the mod, or will they work alongside it?
bugsbony 2 mai 2024 la 7:59 
@HTxL fixed thanks, I now get 100-120tps in spite of a new 25 pawns raid (I only play at 1x so as long as it's over 60 it's fine)
Evyatar  [autor] 2 mai 2024 la 1:58 
@bugsbony should be fixed now, can you check if it affects your perf now?
bugsbony 1 mai 2024 la 7:26 
I didn't see anything interesting in the log, but here's a screenshot of the perf analyser, it was red last time though, maybe there was a few more pawns? https://ibb.co/g449Hjg
Evyatar  [autor] 30 apr. 2024 la 21:01 
@bugsbony interesting! I'll add caching for this method then soon so it will trigger only once in a while instead of each time
bugsbony 30 apr. 2024 la 20:47 
Yes, removing only this one restored my tps, I was wondering why it was so slow for a few days. Trying to find a culprit in Dub's performance analyzer I found something about BTM_HealthScaleFactor. Of course maybe it's an interaction with my other 500 mods. Maybe I could add it back to check if there is anything in the log.
Evyatar  [autor] 30 apr. 2024 la 20:11 
@bugsbony this mod should be very lightweight, are you sure it's this mod?
bugsbony 30 apr. 2024 la 18:07 
In my very heavily modded game this mod was very laggy, went from over 120 tps to 15~30 tps with ~20 human-likes in map.
bitmcm 17 apr. 2024 la 6:39 
@Kamikaze, it's damage-based. If a pawn gets punched twice in the leg and both punches amount to more hp than the leg has, the leg is gone. Dismemberments keep happening a lot in my colony because of this mod. I have a bunch of people with the aggressive trait so they're all the time punching people and they are all hulk sized xd
Evyatar  [autor] 16 apr. 2024 la 15:50 
@GVLT it's intentional since body size doesn't increase hunger enough
GVLT 16 apr. 2024 la 15:04 
Used your mod for some dozen of hours, it seems that hulk are eating too much, because you both increased hunger rate and body size stat, which is in fact already increasing nutrition spent to survive.
Kamikaze 16 apr. 2024 la 12:31 
bitmcm, i`m not a specialist, but dismemberment, imho - is a pure lottery. Once upon a time 1 big bug somehow managed to bite off 2 bionic arms from my pawn, in 2 bites. Mb because of CE, who knows, but it was a HUGE surprise, to say the least.
bitmcm 16 apr. 2024 la 7:18 
This mod is really cool but I think it should be balanced a bit or have settings to adjust variables. So far the last 3 social fights have resulted in 3 lost legs because they were of hulk against thin and it only takes two punches.
lmgginspace 15 apr. 2024 la 3:21 
Thanks a lot :) This mod may be simple in concept, but it surely adds very interesting deep to characters.
Evyatar  [autor] 15 apr. 2024 la 1:55 
updated to 1.5
Marty in the multyvers 14 apr. 2024 la 11:18 
Hope to see it updated soon
lmgginspace 12 apr. 2024 la 7:12 
Hope to see this awesome mod for 1.5
steadfast 12 apr. 2024 la 0:41 
1.5?
Zmetek 22 mart. 2024 la 12:37 
♥♥♥♥♥♥♥ you cant even imagine how long have I been praying for this