Project Zomboid

Project Zomboid

Wolf Extraction Quest
588 kommentarer
Lyfe 19 jan @ 11:15 
what happens when you extract?
PsyX 17 jan @ 8:49 
Do it if you love it, we'll play it if you do it (and donate if we can). ♥
Mitstel the Fisherman 16 jan @ 18:07 
I find it odd that people like @DeeKayy will say in one sentence "Mod's ego is getting in the way of an update" and then in the next, "mod is too good not to have". Very contradictory. Mod authors pour countless hours into providing FREE content for players to consume without a second thought. Saying rude things to authors and making demands of their free time is absurd, rude, and extremely egotistical.

If you love the mod, you should support the author if you can. At the very least, keep your negative and unsupportive comments to yourself.
alberth_c_hoffmann 12 jan @ 13:07 
ID Workshop?
MOD ID??

Ty:steamhappy:
DeeKayy 10 jan @ 16:10 
seems like the mod authors ego is getting in the way of an update, anyone out there whose mother actually hugged them when they where growing up that can update this?, mods to good not to have on b42
foxmulder591 10 jan @ 14:51 
@WolfShine is it possible if you can update it to build 42 pls?
vanHeising 5 jan @ 5:56 
great mod but grow a pair if you are at it :virtuspro:
Alien Marihuana 1 jan @ 12:33 
I love this mod, don't stop and don't read those people who don't understand the circumstances of others
Mind The Spectrum 1 jan @ 11:13 
I wouldn't know cause I won't be playing it on B41 and I've not used the mod...if he updates it I'll try it.

Either way if he keeps crying about it all he's doing is making himself look like a child.
1bob_1block 1 jan @ 8:03 
@mindthespectrum dude if you don't like it then why write an essay i mean he does have a right to complain after all he did make the mod. its like somebody asks you for support and instead you just shun them. in my personal opinion i believe the mod creator did a great job
Ponny 30 dec, 2024 @ 10:56 
What is the workshop ID?
SpartanH347 [FR] 29 dec, 2024 @ 22:19 
oof
Mind The Spectrum 29 dec, 2024 @ 17:08 
I've no idea what this mod is, it looks interested and was suggested to me by a friend, but the literal first thing I read is mod author drama looking for attention and praise and turned me away before I've even attempted to read the description...

OP if you want attention, I imagine there are easier ways, if you want a paycheck, get a 2nd job rather than hoping a mod for a game will generate you cash.

Seriously, mod drama is the single worst first impression you can give someone who knows nothing about this. I've not played Zomboid for over a year and as much as I dislike build 42, I'd have come back to build 41 just to play this if you'd not turned me off so hard with that first impression.
TikaTops 29 dec, 2024 @ 1:56 
Hi, I just wanted to thank you for creating one of the best mods for Project Zomboid. You've made my games and those of my friends so much more enjoyable by giving us a final objective. Don't pay attention to the few people who get offended by AI-generated images—their complaints are absurd. The great community of players you've built would be thrilled to continue enjoying this mod in Build 42 :)
Francoti 27 dec, 2024 @ 11:46 
can i enable this mod in an existing save or it wouldn t work?
mexi-chan NPS 26 dec, 2024 @ 16:42 
honestly think of the mod as an honorary end game for zomboid, i've got a lot of appreciation for your efforts wolf!
leolink 25 dec, 2024 @ 10:31 
Hello, I don't speak English but with the help of a translator I'm writing this to you, your mod is the best I've tried, thank you very much for the work you do.
Coffee Dragon 24 dec, 2024 @ 10:48 
I just want to say thanks for the wonderful mod! I know that praise without support can seem rather hollow, but alas, I'm too poor to help with money but I will say the mod is incredibly fun and gives me a goal other than just 'survive lulz'.

As a freelance artist I can say with certainty that I really do NOT CARE IF SOMEONE USES AI pics in a fan project you made FOR FREE. It's the large companies we hate using AI, not NORMAL PEOPLE or non artists who are just trying to make something FUN and ENJOYABLE... and again... FOR FREE.

Sorry that the internet can be heartless. I hope you continue the mod but I would understand if you don't. Do what you gotta do for your own mental health :)

Also, I will admit I've been trying to mod your mod myself for my own personal game. Instead of ending the game when a player is rescued, I'm trying to teleport them randomly across the map to simulate them surviving the helicopter crash... or end up in a 'safe zone'.
Games4476 24 dec, 2024 @ 1:08 
Donate to mod authors in this economy? Honestly I totally understand your point. People can't be arsed to send a mod author 1-5$ for great work while dropping 100$ on early access games or skins.
WolfShine  [skapare] 23 dec, 2024 @ 1:19 
Updating the mod is under consideration. The time commitment is substantial, and to be honest, i've found it somewhat demotivating to invest a significant amount of time (time taken away from my family) in this project and not see adequate recognition. It's particularly disheartening/sad when a couple of side AI images get more attention than the mod itself.

With nearly 270,000 subscribers, I've received a lot of positive feedback in posts and comments, which I truly appreciate. However, a single, solitary donation and seeing so much attention on superfluous details (sometimes with offensive comments), makes me ask myself if it's worth the effort to continue.

Sorry for the rant, it's a sad day for other reasons too. Maybe i'll likely update the mod anyway (it's something I've put a lot of work into), but in the meantime, if you're able to support my work, I would be very thankful.
mexi-chan NPS 22 dec, 2024 @ 22:20 
yeah im with der med im really trying to retry my last extraction run pls mr.WolfShine...
der Mediziner 22 dec, 2024 @ 7:52 
I can play b42 without any mod but this, please update it man
Ryu_Heru 21 dec, 2024 @ 23:07 
We need a mod for build42!
Triv Triv Boy 19 dec, 2024 @ 10:14 
b42?
Rocky Jet 18 dec, 2024 @ 19:59 
Wolf, wiull you make this precious mod updated for 42?
engine 18 dec, 2024 @ 12:45 
build 42 compatible?
Renzor. 17 dec, 2024 @ 2:53 
good:steamthumbsup:
rai 5 dec, 2024 @ 16:02 
Getting spammed error for:

attempted index: setVisible of non-table: null
function: WQS_GPSWindowUpdate -- file: WQS_gui.lua line # 182 | MOD: Wolf Extraction Quest
java.lang.RuntimeException: attempted index: setVisible of non-table: null
richbear 5 dec, 2024 @ 5:16 
Is it right to get a repeater from a zombie?
Hique 1 dec, 2024 @ 15:12 
@Peter Man Fox. @Marco the Fallen.
Im partially glad to see that im not the only one who suffered with the stupidly crappy way the actual extraction works. I had a full run lasting the entire year, so nearly ~300h of gameplay just to get the most boring and downright unfun ending. Like both of you i prepared myself, made sure everything was ready for a full zombei invasion, guns and ammo scattered near certain walls i'd shoot through while they slowly broke in, clearing as many as i could until i got to the roof freezing cold even with 4 campfires near me. Well, guess what, they simply spawned around me every now and then, making it downright boring to simply spin around and look for some random zombie spawning right behind me on the rooftop instead of actually coming from around the zone.
If you guys have ANY idea on how to solve this and have zombies spawn AROUND the building or simply to attract the ones nearby i'd really enjoy having a proper ending to my year-long adventure.
ChuckMillerPlays 27 nov, 2024 @ 10:01 
I had an absolute blast playing this mod. It gave me a great experience and an end goal that is sorely missed from vanilla PZ. Thanks very much for all your time and effort in producing this mod
Mad Data Scientist !PC 18 nov, 2024 @ 22:43 
awesome mod! gives me an actual goal to achieve that I'm really missing in vanilla. This is changing the game to exactly what I want. Together wiith the repeaters and hardcore mode (aka one life) it's gonna make for a great playthrough. To bad I'm already 30hrs+ in my current game. This will be a mod for the next play through with b42 which hopefully comes soon.
Marco the Fallen 12 nov, 2024 @ 9:56 
@Peter Man Fox. Found out the hard way as well. Cleared most of the prison, called extraction and enemies were just showing up magically (before even the chopper noises). Thankfully I had a mod for wood ladders and managed to make on out of the hole where the prompt is. Managed to stay on the second floor with barely any entrances until the chopper arrived. I got a little bit freaked out because there was a storm and the chopper pilot said it wouldn't go down with 37 minutes left. Thankfully it came anyways, even though I barely killed the hordes that magically appeared.
A little bummed that the ending message was something as "hey, you got out but the chopper's got a problem, it seems you're going down, maybe this is how you die?"
Peter Man Fox 9 nov, 2024 @ 13:06 
Got to the extraction point after countless hours of walking, took every precaution, placed furniture in front of every door to give myself time, and what happens when I call for extraction? A million zombies spawn right behind me, inside the building, and I get bitten and overwhelmed. I thought when I read the warning about clearing the area first that it would simply attract the zombies in the area, so what's the point in doing that if more zombies are just going to magically appear?
I do appreciate the existence of this mod for giving me an optional goal and it was a lot of fun trying to make it all the way to the extraction point... but also what the hell?!? :witch:
xW1CK3DxDANKx 9 nov, 2024 @ 5:06 
So to be clear, this is like a "after so many days pass there will be a helicopter or something that will come and extract you? Bc tbh that makes PZ worth doing everything you can to keep a character alive so they can extract if you combine this with like the one life mod that would be a truly beautiful yet traumatic experience🤣
Mochal 1 nov, 2024 @ 11:15 
does anything happen if you don't reach the extraction with a set deadline?
gosu 24 okt, 2024 @ 4:05 
I want to randomly designate an escape area and play the game, then set it to multi-draw and proceed with the game.
Even if I set it to multidraw and restart the game, the escape area keeps changing randomly. What should I do in this case?
HECKINLOVEMILFS 16 okt, 2024 @ 6:25 
Is it the same ending every time?
Certified 4 okt, 2024 @ 13:16 
what if you could extract with this mod and go to a different modded map? would be cool.
MKmk_3449 22 sep, 2024 @ 18:44 
still sounds exciting for a play through
fried_nuggets456 20 sep, 2024 @ 14:08 
well its was in the middle of muldraugh, so it made sense there was alot of npcs and zombies
MKmk_3449 20 sep, 2024 @ 1:15 
so its basically as buggy and unfair as expected
fried_nuggets456 19 sep, 2024 @ 7:11 
i tried it with day 1 and there ws npcs and zombies all over the extraction zone, then the helicopter crash when i got in :(
MKmk_3449 17 sep, 2024 @ 21:48 
also wondering if anyone has tested it with the Day One mod
MKmk_3449 17 sep, 2024 @ 21:47 
is this mod compatible with gun and clothing mods like VFE,Britas Armor and so on
Igr 17 sep, 2024 @ 13:58 
Does any one know if this mod works with the bandit mod?
zaptele 17 sep, 2024 @ 9:41 
how to setting extended quest help
KingRon 15 sep, 2024 @ 12:40 
there is no option to use raven creek as extraction zone, anyone know how I can activate it?
punisher 10 sep, 2024 @ 19:33 
I created a repeater map with one character and it died. I created a new character and read the existing repeater map but it does not show anything, the map is empty. The Extraction Tracker does not show the repeater location. Is this normal?
SirMalak 6 sep, 2024 @ 13:49 
Hi there!

I would love to use this mod to end a server with my friends. However, there's one big issue. As soon as you join the server, you're prompted with a message showing the number of days before the signal becomes active.

This message is a HUGE spoiler, especially if you want to surprise your players. Has anyone figured out a way to disable it?