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nope. only work with weapons and AI blocks.
In my setting, still work. plz, check ur mod setting and tell me urs, i will check it.
also, it is not work with weaponcore.
I'll be working on it soon. I just finished my crunch work. Please wait a moment.
I didn't make changes about both warheads, large and small grid one.
Excellent mod, 10/10, would artillery again.
Thx. It fixed.
(SemiAutoPistolMagazine -> Position0010_SemiAutoPistolMagazine for example)
Spent way too long trying to figure out why it wasn't working... :P
No. This mod just rebalance vanilla combat system.
It helped, thanks. However, another question arose: I noticed that AI ships with artillery guns do not fire at 3 km. Apparently they still have the default range. Is it possible? If yes, how to fix it?
Change sync dist value in two files, Sandbox.sbc & Sandbox_config.sbc.
If not fixed by this solution, try while game running. first change value in sandbox_config.sbc, than save. If value changed in sandbox.sbc, it will not set back.
If you are playing solo, that's not causing any problem. You don't have to do this.
It will set range of turret to 600~max."
@NyaNyaNyang
Where do I find this option to change it?
Its WeaponCore - 2.4
It changes all the Ranges to their default values, if I remove wc it changes all the values to 0, but if there is a mod that requires wc it self activates and reset the ranges again.
Could there be a fix??
Or is it possible to make this mod override the WeaponCore ranges??
Could happen by other mods. Even Non related weaponary things, if other mod contain tags for this mod could be causing that(as i know)
Plz try put this mod top or bottom of mod list.
If happened while using only this, plz tell me more.
Its there a setting that I need to change or somthing??
Thanks for the mod
You mean view dist? Sync dist are a option for multiplay, which is client receive info from host and sync with host. View dist option only work in locally
added it to my save. only the fire rate of the gatling gun, ammo cost and the lockon range was changed.
savegame has no weapon altering mods enabled
It is 'no ammo cost reduction version', will set all ammo cost to vanilla, use this mod.
https://steamproxy.com/sharedfiles/filedetails/?id=2971407191
If you want only pistol&rifle cost only set a vanilla, comment again.
https://steamproxy.com/sharedfiles/filedetails/?id=2971407191
This is No Cost Reduction Version of this. Try this. If you want other variable about simple value change, let me know.
Yes. That's intended.
@Monk
I don't think that drops causing by this mod. Most of fire arms just modified stats not VFX, except railgun trail effect range to 5000 from 2000. If causing by railgun effect, you need lower graphic setting for that. If not, other facts causing that lag.