RimWorld

RimWorld

Royal Arsenal: Specialty Weapons
18 Comments
Hayden the first watcher 17 Dec, 2023 @ 8:07pm 
Are regular charge lances missing as a build able option for anyone else or just me?
Selene 25 Jan, 2023 @ 2:40pm 
Guys... They added thunder spears................
Smileyxo 24 Jun, 2022 @ 6:30pm 
for me pawns with zeus rifle cant shoot it :/
bearhiderug 19 Jun, 2022 @ 10:08am 
should have named it
"Vahnilla Royal Arsenal: Specialty Weapons"
Since you know we have so many garbage "vahnilla" mods now..

These weapons look very nive!
I personaly am excited about those javelins!
pepemattos17 3 Jun, 2022 @ 8:12pm 
Is the Zeus Rifle suposed to have less armor piercing in CE when compared to the charge lance and rifle or is jus something wrong with my game?
nikita150u 10 Jan, 2022 @ 5:41am 
Zeusrifle doesn' have impact on low-shield packs
Drayco84 19 Nov, 2021 @ 8:44am 
I actually don't. Saw it in action as one pawn versus some mechs and bugs.
Last time I had such a one-sided slaughter I accidentally gave said pawn invulnerability and they used melee. (And their Dark Marine armor fell apart from all the abuse.) This time they barely got touched. High quality weapon + good Ranged skill means that you rarely need all six shots from one volley to take down a target. Will have to see how it performs solo vs a caterpillar mech. (I might almost feel sorry for the mech. Almost.)
Bucko  [author] 19 Nov, 2021 @ 4:56am 
@Drayco84
That stat is intentional. If you use the ranged weapon DPS mod, you will see its DPS is still crazy high even with the long warmup time. The long warmup is just a major downside of using it.
Drayco84 19 Nov, 2021 @ 1:23am 
Also, is the warm-up time for the Rotary Charge Lance supposed to be so high? I think it was like 4.2 seconds. Granted, that thing is TERRIFYING... Especially at Legendary...
Bucko  [author] 18 Nov, 2021 @ 11:12am 
@Drayco84
Huh, can't believe I missed that when I first uploaded this. They should have weapon qualities, so I'll fix that and push a new patch.

Thanks for letting me know!
Drayco84 18 Nov, 2021 @ 9:43am 
Is the Sparksword supposed to be missing a Quailty descriptor?
Bucko  [author] 28 Aug, 2021 @ 12:49am 
@MSTR SKULLBUSTR
Patch is up for the CE compatibility mod here: https://steamproxy.com/sharedfiles/filedetails/?id=2571853698

Just make sure to load the CE patch mod after this mod in your mod list.
Muddy33 27 Aug, 2021 @ 11:42am 
I've been looking for something like the thunder javelins for literally years. Like since 2017 or some shit. THANK YOU SO MUCH.

These weapons are spectacular and I'm giving you multiple awards. Please keep modding!
Roque the Rogue 25 Aug, 2021 @ 3:02pm 
I adore these royalty themed weapons, here's my cent for extra gimmicks like built in grenade launchers, flamers, tasers or even shields kinda like hyperion weaponry from Bl3, that'd be new and neat.
MSTR SKULLBUSTR 25 Aug, 2021 @ 11:35am 
@ Bucko thanks for letting me know and awesome work keep up the hard work
Bucko  [author] 25 Aug, 2021 @ 10:22am 
@MSTR SKULLBUSTR
I have this mod for Royal Arsenal CE combatibility: https://steamproxy.com/sharedfiles/filedetails/?id=2571853698

I'll be updating it to include patches for this mod as well before the end of the week.
MSTR SKULLBUSTR 25 Aug, 2021 @ 9:42am 
Gonna ask the age ol question CE comp?
eldiabs 25 Aug, 2021 @ 5:30am 
Awesome. Thanks for this.