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[TTT2 (Base) - v0.13.1b] [DEPRECATION WARNING]: You should use the REVIVAL_BLOCK enum here.
1. Revive - gamemodes/terrortown/gamemode/server/sv_player_ext.lua:848
2. BeginRevival - gamemodes/terrortown/entities/weapons/weapon_ttt_mesdefi.lua:178
3. unknown - gamemodes/terrortown/entities/weapons/weapon_ttt_mesdefi.lua:301
If the Mesermist is in the middle of Defibbing someone and is killed, the dead person will still get revived.
Additionally, through some specific timing(i sadly do not know the exact timing i've simply seen people do it) it is possible to revive someone and switch away from the Defib, causing you to keep the Defib and gain the ability to revive someone else(This is referring to the default settings where it can only revive a single time)