RimWorld
Incident Tweaker
78 則留言
Mlie 10 月 18 日 下午 12:13 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamproxy.com/sharedfiles/filedetails/?id=2599504692
JinxLuckless 10 月 16 日 下午 12:55 
Peter, what mod is that? That's definitely what I'm looking for.
Peter Kitsuné 9 月 28 日 下午 5:06 
Seems to work in 1.6, although Mille has updated a different mod if all you care about is disabling events rather than editing the probabilities of them
Durandal 9 月 21 日 下午 11:01 
is there an alternative to this?
ANIKI 9 月 17 日 下午 1:20 
1.6 Plz :steamsad:
blue 9 月 10 日 上午 8:57 
1.6 plz
SanDimas 9 月 8 日 下午 4:01 
damn dude this would be lovely for 1.6
ambi 8 月 28 日 上午 9:12 
1.6
Space Healthcare 8 月 19 日 上午 8:59 
Any chance of a 1.6 update?
KingsMan_ 8 月 17 日 下午 11:18 
i need this
Alien Xenomorph 8 月 2 日 上午 4:33 
Seems to works on 1.6. At least mod options shows even Odyssey's incidents.
mordor0r 7 月 19 日 下午 5:58 
:(
gunns22 7 月 13 日 上午 7:27 
@AUTOMATIC

Any plans for 1.6?
Smiley Face Killer 7 月 11 日 下午 10:55 
Not trying to rush or be pushy, but I am curious if you plan to update this to 1.6? Trying to clean out my mods, and I'd really love to keep this one, best incident chance tweaker mod I've used
NNIR 7 月 6 日 下午 8:35 
1.6!?
Flesh Forge 2024 年 3 月 18 日 下午 6:42 
Sad to report this mod doesn't work in 1.5, looking forward to update :)
Myrmatta 2024 年 3 月 9 日 上午 5:09 
@2962342497 and other people wondering about the compatibility with Vanilla Events Expanded's settings: As far as I can tell, this mod will not conflict with or overwrite VEE. This mod adds a multiplier to the base chance of events, while VEE modifies the base chance itself. If you use both mods, their effects on an event will multiply if you modify the same event in both mods. Just keep VEE's settings at their default value and you should be good.

Disclaimer: I have not done any testing. This is based on looking at each mod's steam page and their in-game settings.
Aera 2024 年 2 月 12 日 上午 2:14 
@Calebka88 I think the frequency of events is tied to storyteller, so you may need to look into storyteller mods for that.
Calebka88 2024 年 1 月 16 日 下午 5:23 
is there a mod that increases the frequency of events happening, like one every minute or does that mod not exist
Wish Granter 2023 年 12 月 29 日 上午 3:49 
@Primaeval that is 1000000% another mod. This mod , if not altered by the player in the settings, has complete vanilla settings.

Even if set to highest chance in this mod, the game would only roll that event 1 time all few days.

Def. another mod.
Fellow Kriegsman 2023 年 12 月 13 日 下午 3:50 
Could something be done so I can actually change frequency of orbital traders?
Idk if its due to some mod conflict or whatnot, but I get like 2-3 of them per day.
Its too much and really annoying
2962342497 2023 年 11 月 19 日 下午 5:28 
Is this compatible with Vanilla Events Expanded Settings?
Sigourney Weaver in Alien4 2023 年 6 月 14 日 上午 11:33 
same question as the guy before me
ELLIOTTCABLE on Discord 2023 年 5 月 20 日 下午 2:50 
Do these settings ovveride, or imitate, the built-in settings in "Vanilla Events Expanded"'s control-panel?

1. What if I've changed the settings over there, and then install this mod?

2. What if I install this mod, and then accidentally change settings over there?
LoopeeDK 2023 年 1 月 13 日 上午 2:47 
Short circuit still seems to happen even tho i set it to 0
test 2022 年 12 月 30 日 上午 5:27 
btw if anyone runs into this issue, scroll to the bottom, then close the menu and open it again, and scroll to the top while changing the sliders.
test 2022 年 12 月 30 日 上午 5:17 
when i slide the sliders it slides different sliders that are at the top instead
tassader 2022 年 12 月 13 日 上午 7:41 
Mine crisis chance is invalid.Mine crisis chance is invalid.
Flesh Forge 2022 年 12 月 3 日 下午 7:42 
happy to see this updated, thank you
HIVEMIND 2022 年 11 月 20 日 上午 6:56 
wake up samurai
The Dutchman 2022 年 11 月 15 日 下午 1:04 
Works fine without changing tags
OONCEOONCE 2022 年 11 月 9 日 上午 7:47 
@SneakyGunz thanks that worked!
SneakyGunz 2022 年 11 月 8 日 下午 7:04 
Steam\steamapps\workshop\content\294100\2051895989\About\About.xml
add "<li>1.4</li>" without quotes after 1.3 like it is below

<supportedVersions><li>1.1</li><li>1.2</li><li>1.3</li><li>1.4</li></supportedVersions>
たぁぼう 2022 年 11 月 5 日 上午 5:53 
Hello! I love this mod, do you have any plans to support 1.4? I would love to play it...!
The Dutchman 2022 年 11 月 1 日 上午 9:37 
@Stormtrooper try finding out for yourself
Stormtrooper 2022 年 10 月 27 日 上午 10:29 
So changing tag would be nice. Heard 1.4 automatically rejects "outdated" mods regardless whether they actually work...
Arky 2022 年 10 月 27 日 上午 6:01 
So far not yet updated for 1.4 but still working perfectly.
Stormtrooper 2022 年 10 月 22 日 下午 12:33 
Will it be updated to 1.4?...
UltraEmailMan 2022 年 3 月 6 日 下午 5:08 
Would this mod potentially overwrite any event-oriented storytellers such as Winston Waves?
NX 2021 年 10 月 18 日 上午 6:08 
@schadenfreude This mod recognizes more events and allows for more adjustment than VEE. Ran into the same dilemma where i was adjusting events via this mod, VEE and individual mod settings. Safe to say after alot of loading/reloading, this mod is your one stop shop to everything i have tested.
Schadenfreude 2021 年 9 月 18 日 下午 10:37 
How does this mod interact with Vanilla Events Expanded?
In the mod settings to seems to serve the same functionality.
Mickey Surviving RNG 2021 年 9 月 4 日 下午 6:39 
Man this mod is amazing, any chance of making it so we can trigger an event directly from the list (if the event is applicable) i know it can be done via the Dev menu, but this mod is so much cleaner and easier to navigate and see :)
Mihsan 2021 年 1 月 17 日 上午 9:33 
Had so much hopes for this mod, but it turned out to be useless since I cant tune down mechanoid raids vs all the other types of raids.
DiESF1RST 2021 年 1 月 7 日 上午 10:16 
does this work with modded/added incidents?
VoshkaVonBadMeow 2020 年 11 月 24 日 上午 10:57 
@Petey (Not typing that name, jesus)

Far as I understand its by other mods, as in other mods either overwrite the event occurence, overwrite the event as a whole, or have a setting for the event in that mods options.
!.Petey.! 2020 年 11 月 24 日 上午 10:53 
many of my events says, Not aplicable, anyone know's why? thanks for the mod!
PlutoOtaku 2020 年 11 月 9 日 下午 10:41 
I see couple people in here having a similar issue. I seem to not be getting any raids, even when I tweak the setting. If I get a raid from a quest, the window pops up, but the raid never happens. Even Caravans pop up but never actually enter the map. Anyone know what this issue could be?
Tirith Amar 2020 年 9 月 27 日 上午 2:02 
Could you also give quest types?
In my opinion the crashed shuttle defense is way to rare.
AUTOMATIC  [作者] 2020 年 9 月 13 日 下午 11:06 
Prison break is not an incident, it's a custom event that triggers per prisoner, so, yes, it's not possible to customize it with this mod.
Kamui 2020 年 9 月 13 日 下午 9:43 
I cannot find "prison brake" slider, am i blind or is it there?