RimWorld
Incident Tweaker
78 comentarii
Mlie 18 oct. la 12:13 
Since this mod has been reported working in 1.6 I added it to the No Version Warning-mod
https://steamproxy.com/sharedfiles/filedetails/?id=2599504692
JinxLuckless 16 oct. la 12:55 
Peter, what mod is that? That's definitely what I'm looking for.
Peter Kitsuné 28 sept. la 17:06 
Seems to work in 1.6, although Mille has updated a different mod if all you care about is disabling events rather than editing the probabilities of them
Durandal 21 sept. la 23:01 
is there an alternative to this?
ANIKI 17 sept. la 13:20 
1.6 Plz :steamsad:
blue 10 sept. la 8:57 
1.6 plz
SanDimas 8 sept. la 16:01 
damn dude this would be lovely for 1.6
ambi 28 aug. la 9:12 
1.6
Space Healthcare 19 aug. la 8:59 
Any chance of a 1.6 update?
KingsMan_ 17 aug. la 23:18 
i need this
Alien Xenomorph 2 aug. la 4:33 
Seems to works on 1.6. At least mod options shows even Odyssey's incidents.
mordor0r 19 iul. la 17:58 
:(
gunns22 13 iul. la 7:27 
@AUTOMATIC

Any plans for 1.6?
Smiley Face Killer 11 iul. la 22:55 
Not trying to rush or be pushy, but I am curious if you plan to update this to 1.6? Trying to clean out my mods, and I'd really love to keep this one, best incident chance tweaker mod I've used
NNIR 6 iul. la 20:35 
1.6!?
Flesh Forge 18 mart. 2024 la 18:42 
Sad to report this mod doesn't work in 1.5, looking forward to update :)
Myrmatta 9 mart. 2024 la 5:09 
@2962342497 and other people wondering about the compatibility with Vanilla Events Expanded's settings: As far as I can tell, this mod will not conflict with or overwrite VEE. This mod adds a multiplier to the base chance of events, while VEE modifies the base chance itself. If you use both mods, their effects on an event will multiply if you modify the same event in both mods. Just keep VEE's settings at their default value and you should be good.

Disclaimer: I have not done any testing. This is based on looking at each mod's steam page and their in-game settings.
Aera 12 febr. 2024 la 2:14 
@Calebka88 I think the frequency of events is tied to storyteller, so you may need to look into storyteller mods for that.
Calebka88 16 ian. 2024 la 17:23 
is there a mod that increases the frequency of events happening, like one every minute or does that mod not exist
Wish Granter 29 dec. 2023 la 3:49 
@Primaeval that is 1000000% another mod. This mod , if not altered by the player in the settings, has complete vanilla settings.

Even if set to highest chance in this mod, the game would only roll that event 1 time all few days.

Def. another mod.
Fellow Kriegsman 13 dec. 2023 la 15:50 
Could something be done so I can actually change frequency of orbital traders?
Idk if its due to some mod conflict or whatnot, but I get like 2-3 of them per day.
Its too much and really annoying
2962342497 19 nov. 2023 la 17:28 
Is this compatible with Vanilla Events Expanded Settings?
Sigourney Weaver in Alien4 14 iun. 2023 la 11:33 
same question as the guy before me
ELLIOTTCABLE on Discord 20 mai 2023 la 14:50 
Do these settings ovveride, or imitate, the built-in settings in "Vanilla Events Expanded"'s control-panel?

1. What if I've changed the settings over there, and then install this mod?

2. What if I install this mod, and then accidentally change settings over there?
LoopeeDK 13 ian. 2023 la 2:47 
Short circuit still seems to happen even tho i set it to 0
test 30 dec. 2022 la 5:27 
btw if anyone runs into this issue, scroll to the bottom, then close the menu and open it again, and scroll to the top while changing the sliders.
test 30 dec. 2022 la 5:17 
when i slide the sliders it slides different sliders that are at the top instead
tassader 13 dec. 2022 la 7:41 
Mine crisis chance is invalid.Mine crisis chance is invalid.
Flesh Forge 3 dec. 2022 la 19:42 
happy to see this updated, thank you
HIVEMIND 20 nov. 2022 la 6:56 
wake up samurai
The Dutchman 15 nov. 2022 la 13:04 
Works fine without changing tags
OONCEOONCE 9 nov. 2022 la 7:47 
@SneakyGunz thanks that worked!
SneakyGunz 8 nov. 2022 la 19:04 
Steam\steamapps\workshop\content\294100\2051895989\About\About.xml
add "<li>1.4</li>" without quotes after 1.3 like it is below

<supportedVersions><li>1.1</li><li>1.2</li><li>1.3</li><li>1.4</li></supportedVersions>
たぁぼう 5 nov. 2022 la 5:53 
Hello! I love this mod, do you have any plans to support 1.4? I would love to play it...!
The Dutchman 1 nov. 2022 la 9:37 
@Stormtrooper try finding out for yourself
Stormtrooper 27 oct. 2022 la 10:29 
So changing tag would be nice. Heard 1.4 automatically rejects "outdated" mods regardless whether they actually work...
Arky 27 oct. 2022 la 6:01 
So far not yet updated for 1.4 but still working perfectly.
Stormtrooper 22 oct. 2022 la 12:33 
Will it be updated to 1.4?...
UltraEmailMan 6 mart. 2022 la 17:08 
Would this mod potentially overwrite any event-oriented storytellers such as Winston Waves?
NX 18 oct. 2021 la 6:08 
@schadenfreude This mod recognizes more events and allows for more adjustment than VEE. Ran into the same dilemma where i was adjusting events via this mod, VEE and individual mod settings. Safe to say after alot of loading/reloading, this mod is your one stop shop to everything i have tested.
Schadenfreude 18 sept. 2021 la 22:37 
How does this mod interact with Vanilla Events Expanded?
In the mod settings to seems to serve the same functionality.
Mickey Surviving RNG 4 sept. 2021 la 18:39 
Man this mod is amazing, any chance of making it so we can trigger an event directly from the list (if the event is applicable) i know it can be done via the Dev menu, but this mod is so much cleaner and easier to navigate and see :)
Mihsan 17 ian. 2021 la 9:33 
Had so much hopes for this mod, but it turned out to be useless since I cant tune down mechanoid raids vs all the other types of raids.
DiESF1RST 7 ian. 2021 la 10:16 
does this work with modded/added incidents?
VoshkaVonBadMeow 24 nov. 2020 la 10:57 
@Petey (Not typing that name, jesus)

Far as I understand its by other mods, as in other mods either overwrite the event occurence, overwrite the event as a whole, or have a setting for the event in that mods options.
!.Petey.! 24 nov. 2020 la 10:53 
many of my events says, Not aplicable, anyone know's why? thanks for the mod!
PlutoOtaku 9 nov. 2020 la 22:41 
I see couple people in here having a similar issue. I seem to not be getting any raids, even when I tweak the setting. If I get a raid from a quest, the window pops up, but the raid never happens. Even Caravans pop up but never actually enter the map. Anyone know what this issue could be?
Tirith Amar 27 sept. 2020 la 2:02 
Could you also give quest types?
In my opinion the crashed shuttle defense is way to rare.
AUTOMATIC  [autor] 13 sept. 2020 la 23:06 
Prison break is not an incident, it's a custom event that triggers per prisoner, so, yes, it's not possible to customize it with this mod.
Kamui 13 sept. 2020 la 21:43 
I cannot find "prison brake" slider, am i blind or is it there?