RimWorld

RimWorld

Incident Tweaker
Počet komentářů: 77
JinxLuckless před 17 hodinami 
Peter, what mod is that? That's definitely what I'm looking for.
Peter Kitsuné 28. zář. v 17.06 
Seems to work in 1.6, although Mille has updated a different mod if all you care about is disabling events rather than editing the probabilities of them
Durandal 21. zář. v 23.01 
is there an alternative to this?
ANIKI 17. zář. v 13.20 
1.6 Plz :steamsad:
blue 10. zář. v 8.57 
1.6 plz
SanDimas 8. zář. v 16.01 
damn dude this would be lovely for 1.6
ambi 28. srp. v 9.12 
1.6
Space Healthcare 19. srp. v 8.59 
Any chance of a 1.6 update?
KingsMan_ 17. srp. v 23.18 
i need this
Alien Xenomorph 2. srp. v 4.33 
Seems to works on 1.6. At least mod options shows even Odyssey's incidents.
mordor0r 19. čvc. v 17.58 
:(
gunns22 13. čvc. v 7.27 
@AUTOMATIC

Any plans for 1.6?
Smiley Face Killer 11. čvc. v 22.55 
Not trying to rush or be pushy, but I am curious if you plan to update this to 1.6? Trying to clean out my mods, and I'd really love to keep this one, best incident chance tweaker mod I've used
NNIR 6. čvc. v 20.35 
1.6!?
Flesh Forge 18. bře. 2024 v 18.42 
Sad to report this mod doesn't work in 1.5, looking forward to update :)
Myrmatta 9. bře. 2024 v 5.09 
@2962342497 and other people wondering about the compatibility with Vanilla Events Expanded's settings: As far as I can tell, this mod will not conflict with or overwrite VEE. This mod adds a multiplier to the base chance of events, while VEE modifies the base chance itself. If you use both mods, their effects on an event will multiply if you modify the same event in both mods. Just keep VEE's settings at their default value and you should be good.

Disclaimer: I have not done any testing. This is based on looking at each mod's steam page and their in-game settings.
Aera 12. úno. 2024 v 2.14 
@Calebka88 I think the frequency of events is tied to storyteller, so you may need to look into storyteller mods for that.
Calebka88 16. led. 2024 v 17.23 
is there a mod that increases the frequency of events happening, like one every minute or does that mod not exist
Wish Granter 29. pro. 2023 v 3.49 
@Primaeval that is 1000000% another mod. This mod , if not altered by the player in the settings, has complete vanilla settings.

Even if set to highest chance in this mod, the game would only roll that event 1 time all few days.

Def. another mod.
Fellow Kriegsman 13. pro. 2023 v 15.50 
Could something be done so I can actually change frequency of orbital traders?
Idk if its due to some mod conflict or whatnot, but I get like 2-3 of them per day.
Its too much and really annoying
2962342497 19. lis. 2023 v 17.28 
Is this compatible with Vanilla Events Expanded Settings?
Sigourney Weaver in Alien4 14. čvn. 2023 v 11.33 
same question as the guy before me
ELLIOTTCABLE on Discord 20. kvě. 2023 v 14.50 
Do these settings ovveride, or imitate, the built-in settings in "Vanilla Events Expanded"'s control-panel?

1. What if I've changed the settings over there, and then install this mod?

2. What if I install this mod, and then accidentally change settings over there?
LoopeeDK 13. led. 2023 v 2.47 
Short circuit still seems to happen even tho i set it to 0
test 30. pro. 2022 v 5.27 
btw if anyone runs into this issue, scroll to the bottom, then close the menu and open it again, and scroll to the top while changing the sliders.
test 30. pro. 2022 v 5.17 
when i slide the sliders it slides different sliders that are at the top instead
tassader 13. pro. 2022 v 7.41 
Mine crisis chance is invalid.Mine crisis chance is invalid.
Flesh Forge 3. pro. 2022 v 19.42 
happy to see this updated, thank you
HIVEMIND 20. lis. 2022 v 6.56 
wake up samurai
The Dutchman 15. lis. 2022 v 13.04 
Works fine without changing tags
OONCEOONCE 9. lis. 2022 v 7.47 
@SneakyGunz thanks that worked!
SneakyGunz 8. lis. 2022 v 19.04 
Steam\steamapps\workshop\content\294100\2051895989\About\About.xml
add "<li>1.4</li>" without quotes after 1.3 like it is below

<supportedVersions><li>1.1</li><li>1.2</li><li>1.3</li><li>1.4</li></supportedVersions>
たぁぼう 5. lis. 2022 v 5.53 
Hello! I love this mod, do you have any plans to support 1.4? I would love to play it...!
The Dutchman 1. lis. 2022 v 9.37 
@Stormtrooper try finding out for yourself
Stormtrooper 27. říj. 2022 v 10.29 
So changing tag would be nice. Heard 1.4 automatically rejects "outdated" mods regardless whether they actually work...
Arky 27. říj. 2022 v 6.01 
So far not yet updated for 1.4 but still working perfectly.
Stormtrooper 22. říj. 2022 v 12.33 
Will it be updated to 1.4?...
UltraEmailMan 6. bře. 2022 v 17.08 
Would this mod potentially overwrite any event-oriented storytellers such as Winston Waves?
NX 18. říj. 2021 v 6.08 
@schadenfreude This mod recognizes more events and allows for more adjustment than VEE. Ran into the same dilemma where i was adjusting events via this mod, VEE and individual mod settings. Safe to say after alot of loading/reloading, this mod is your one stop shop to everything i have tested.
Schadenfreude 18. zář. 2021 v 22.37 
How does this mod interact with Vanilla Events Expanded?
In the mod settings to seems to serve the same functionality.
Mickey Surviving RNG 4. zář. 2021 v 18.39 
Man this mod is amazing, any chance of making it so we can trigger an event directly from the list (if the event is applicable) i know it can be done via the Dev menu, but this mod is so much cleaner and easier to navigate and see :)
Mihsan 17. led. 2021 v 9.33 
Had so much hopes for this mod, but it turned out to be useless since I cant tune down mechanoid raids vs all the other types of raids.
DiESF1RST 7. led. 2021 v 10.16 
does this work with modded/added incidents?
VoshkaVonBadMeow 24. lis. 2020 v 10.57 
@Petey (Not typing that name, jesus)

Far as I understand its by other mods, as in other mods either overwrite the event occurence, overwrite the event as a whole, or have a setting for the event in that mods options.
!.Petey.! 24. lis. 2020 v 10.53 
many of my events says, Not aplicable, anyone know's why? thanks for the mod!
PlutoOtaku 9. lis. 2020 v 22.41 
I see couple people in here having a similar issue. I seem to not be getting any raids, even when I tweak the setting. If I get a raid from a quest, the window pops up, but the raid never happens. Even Caravans pop up but never actually enter the map. Anyone know what this issue could be?
Tirith Amar 27. zář. 2020 v 2.02 
Could you also give quest types?
In my opinion the crashed shuttle defense is way to rare.
AUTOMATIC  [autor] 13. zář. 2020 v 23.06 
Prison break is not an incident, it's a custom event that triggers per prisoner, so, yes, it's not possible to customize it with this mod.
Kamui 13. zář. 2020 v 21.43 
I cannot find "prison brake" slider, am i blind or is it there?
Michiko 19. srp. 2020 v 4.48 
@test
It only tweaks the probabilities. The game is already performing these calculations anyway. All this mod does is allow us to change the calculations. So the performance should be pretty much the same with or without this mod.