Tabletop Simulator

Tabletop Simulator

Fields of Arle + Tea & Trade [Scripted]
24 Comments
Caprica55 9 Nov, 2024 @ 3:25pm 
Thanks!
GC2  [author] 8 Nov, 2024 @ 8:14pm 
I've added the new Frisian Landscapes expansion.
GC2  [author] 15 Jul, 2023 @ 10:44am 
I got around to whipping this shit up to my modern standards. See the top of the new description for details.

If for some reason you want the old mod, the save file can still be found here:
https://drive.google.com/file/d/1jXjjlP_6OGAVc3NM3mMIdqoxtzqjIYoD/view?usp=sharing
GC2  [author] 2 Sep, 2020 @ 2:58pm 
Fixed.
Caprica55 2 Sep, 2020 @ 11:42am 
Thanks for the great mod. The Travel Tiles are in a sideways orientation when zooming (Alt key) on the tile. This can be corrected by rotating the image 90 deg clockwise for the front facing image. The rear image showing the road could be left in the current orientation. Not a big deal but easily fixed.
Victory Milk Tea 28 Aug, 2020 @ 9:14pm 
Amazing! Just loaded without any errors. Thank you!
GC2  [author] 28 Aug, 2020 @ 5:00pm 
Your first two points are fixed now; the trash can file I borrowed from someone else was taken down.

The script should automatically fill the buildings in based on your player count and settings.
Victory Milk Tea 28 Aug, 2020 @ 2:42pm 
Hello, thank you for the wonderful mod! I loaded it today and saw that beside the load model error, there is an "Error in Script (Global)" after clicking Start.

I tried to play solo, picked a color (red), and clicked Start. However, all of the other players' color workers and upgrade tokens were also populated on their respective tracks, Yellow on top of red and blue at the bottom. Not sure if that is normal, I assumed only tokens of player color I chose is supposed to appear.

I also noticed that the green, yellow, and blue building tiles were not populated on the respective spaces. Not sure if I was supposed to draw from the bags to fill those building spaces or was supposed to be auto filled by the script.

Thanks again!
Knaughx 11 May, 2020 @ 6:24pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamproxy.com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
GC2  [author] 20 Apr, 2020 @ 8:56pm 
Fixed an issue where the clothing materials and new destinations had snap enabled.
Cheddar 19 Apr, 2020 @ 8:29am 
Everything appears to be working for me now. i never tried when error was there but there isn't any errors i see now
GC2  [author] 15 Apr, 2020 @ 11:12am 
Apparently drop box is even worse. Everything should, hopefully, be over on the steam cloud now. If this doesn't work, then I've got no idea.
GC2  [author] 15 Apr, 2020 @ 9:43am 
@Knaughx Since google drive is being terrible, I'll try moving everything to dropbox.

To be clear, is the rest of the game other than the new destination tiles loading fine? I think those are the only things I've got on google.
GC2  [author] 15 Apr, 2020 @ 9:31am 
Dammit.
Knaughx 15 Apr, 2020 @ 9:20am 
There are 65 google drive URL's in this mod that are giving a 403 Forbidden error when I attempt to download the mod. Thanks for your upload!
GC2  [author] 14 Apr, 2020 @ 6:17pm 
Yeah, I just found, like, all of them already separated into unique images while rummaging through years-old folders. Nuts.

Shout outs to BGG user ed_5150 who I presumably got them from.
Cheddar 14 Apr, 2020 @ 3:56pm 
are the new destinations ones from the go around germany and collect them sets?
GC2  [author] 13 Apr, 2020 @ 8:35pm 
Fixed an issue where loading a save mid-game (including undo) would break the script.
GC2  [author] 10 Apr, 2020 @ 9:23am 
I added 61 new destination tiles that can be delivered to.
I also added descriptions to the T&T player aids.
GC2  [author] 7 Apr, 2020 @ 6:36am 
I've added a "next round" button, which works as advertised.
GC2  [author] 7 Apr, 2020 @ 5:15am 
Definitely.
Cheddar 6 Apr, 2020 @ 8:57pm 
Thanks i been waiting for someone to add this expansion, after playing it i cant imagine playing without it!!
GC2  [author] 5 Apr, 2020 @ 5:35pm 
I've added scripted set-up with a few options. I plan on adding buttons to automatically return workers and advance the round marker soon.
GC2  [author] 3 Apr, 2020 @ 1:29am 
Just fixed a couple small issues.