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If for some reason you want the old mod, the save file can still be found here:
https://drive.google.com/file/d/1jXjjlP_6OGAVc3NM3mMIdqoxtzqjIYoD/view?usp=sharing
The script should automatically fill the buildings in based on your player count and settings.
I tried to play solo, picked a color (red), and clicked Start. However, all of the other players' color workers and upgrade tokens were also populated on their respective tracks, Yellow on top of red and blue at the bottom. Not sure if that is normal, I assumed only tokens of player color I chose is supposed to appear.
I also noticed that the green, yellow, and blue building tiles were not populated on the respective spaces. Not sure if I was supposed to draw from the bags to fill those building spaces or was supposed to be auto filled by the script.
Thanks again!
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
To be clear, is the rest of the game other than the new destination tiles loading fine? I think those are the only things I've got on google.
Shout outs to BGG user ed_5150 who I presumably got them from.
I also added descriptions to the T&T player aids.