RimWorld
Natural Lakes
댓글 28
Killer29687 2025년 10월 24일 오후 2시 48분 
*sees update pls to 1.6*
*sees it updated on the same day its been requested*

good stuff
RAD EMERALD 2025년 7월 6일 오전 6시 34분 
pls update 1.6?
Potato Gaming 2024년 11월 12일 오후 5시 46분 
more like natural big ponds.
Kae Eff 2024년 7월 12일 오전 11시 29분 
I don't know if it's been asked, but can these lakes be built underground?
BoogieMan 2022년 11월 27일 오전 10시 27분 
@Shayle Thorne As far as I can tell "Natural Lakes" requires the mod "Natural Paths" while "Lakes" does not.. Beyond that, I'd like to know, too.
permarust  [작성자] 2022년 10월 13일 오전 3시 45분 
Updated to 1.4
Thrice 2022년 9월 4일 오후 11시 42분 
Whats the difference between Natural Lakes and Lakes....?
Kayedon 2021년 10월 6일 오후 10시 36분 
@The Almighty 404: It should, given that it inherits the same information as base water. All it needed for the fishing zones patch was to be added to a list of tiles the fishing zones can be placed on.
The Almighty 404 2021년 10월 6일 오전 1시 11분 
Does the lakes count for Vanilla Cooking Expanded - Sushi wasabi ?
Kayedon 2021년 10월 5일 오후 12시 04분 
For those asking for Fishing Zone support, here you go! https://steamproxy.com/sharedfiles/filedetails/?id=2620397211
NRFBToyStore 2020년 12월 10일 오전 12시 54분 
@Steve Thanks for comment, that's why I wanted to install this. I'm doing a "cave people" and running low on lemurs to eat, could use a lil fishing spot!!!
Steve 2020년 10월 6일 오후 5시 50분 
I wanted a lake to stock fish in but this does not seem to allow that
#6 2020년 9월 25일 오후 9시 12분 
I'd just like to throw a vote in for "world-feature" auto-generating type lakes. This is still pretty cool though so definitely checking it out.
permarust  [작성자] 2020년 8월 7일 오전 11시 50분 
@Rege I've looked through the Def's again and it seems like I overlooked something. It is now shallow water where you can fish and build bridges. :steamhappy:
Shira 2020년 8월 7일 오전 8시 38분 
@RadZerp shallow water would be better than deep water
permarust  [작성자] 2020년 3월 5일 오전 7시 26분 
@Oddiot becasue of naming issus I was only able to use deep water tiles for this.
Oddiot 2020년 3월 4일 오후 5시 47분 
I love the idea of being able to dig out a lake. Question though, what kind of water tile does this place? I ask because of the various fishing mods and the impassable chest deep water mods?

Being able to dig out a lake to fish in would be awesome, or building a moat around your base.
permarust  [작성자] 2020년 3월 4일 오전 10시 14분 
@abbelsap I will put all my mods up on github tomorrow!
abbelsap 2020년 3월 4일 오전 8시 38분 
Any chance for a non-steam download link as well? :)
Bishop 2020년 3월 2일 오전 10시 43분 
I definitely like the idea of having a large body of water on the map (with alternatives to just a coast). Creates interesting building situations, like building so that the only way into the base could be a bridge across the lake. I don't know the coding requirements, but it may be interesting to see lake as a terrain feature when selecting colony site. Like caves, river, road, coast, etc. Could land on a tile with a lake, if we chose.

Definitely will be trying out this mod. Thanks!
permarust  [작성자] 2020년 3월 2일 오전 9시 33분 
@Bishop This mod adds lakes as a buildable tile. The reason I haven't added auto-generation is that it could be quite annoying having to use moisture pumps to remove any unwanted lake tile.
Bishop 2020년 3월 2일 오전 9시 08분 
We building lakes with this mod, or does it generate lakes?
j736 2020년 3월 2일 오전 7시 45분 
Thank you @RadZerp !
教科书的风格 2020년 3월 1일 오후 10시 58분 
It's Good defense!
permarust  [작성자] 2020년 3월 1일 오전 11시 06분 
@"The Bus" I have created a standalone mod called Lakes .
j736 2020년 3월 1일 오전 9시 32분 
Anyway to make this mod standalone? I like the concept of lakes but didn't want the paths :)
Spyware006 2020년 3월 1일 오전 7시 41분 
nice
Dymacos 2020년 2월 29일 오후 11시 37분 
Really nice idea thanks!