Cities: Skylines

Cities: Skylines

TM:PE 11.9.0.0 STABLE (Traffic Manager: President Edition)
5,814 Comments
FrozenPlatypus 26 Dec @ 3:05pm 
If I could only use one mod, it would be this one.
PokutaXTreme 22 Dec @ 7:23am 
@Krzychu1245 However, the mod works, it doesn't give errors on MP MOD.
Krzychu1245  [author] 20 Dec @ 12:05pm 
@PokutaXTreme no. It's not safe to use any mods along with multiplayer if they are not integrated, especially mods that change pathfinding and other parts of simulation.
PokutaXTreme 20 Dec @ 6:19am 
Is it possible for the MOD to co-exist with multiplayer? It throws an error :/
Yukikaze 17 Dec @ 10:50pm 
@Krzychu1245 loveyou~~:steamhappy:
Krzychu1245  [author] 17 Dec @ 8:00am 
@Yukikaze very common message if you try to load savegame without necessary network asset where timed traffic lights were configured - game will not load intersections so the mod detects problem with loading data. Simply check the TMPE.log (it will mention which data is missing) and then you can save the game under new file - it should not show the message again after restarting the game and reloading that new savegame.
Yukikaze 17 Dec @ 12:57am 
Traffic Manager mod detected an error while loading saved data.
Please do NOT save this game under the old filename,
otherwise your timed traffic lights, custom lane arrows, etc. will get unrecoverable.
Contact TM:PE team via Steam Workshop page or Discord text chat, prepare log files. [System.Exception]

Details:
No details
the exact words used when loading a new archive
help me :( :steamsad:
hannerj93 15 Dec @ 7:21am 
Finally found another great traffic manager!! Thank you!!
black_panther559 9 Dec @ 1:09am 
@Dziad Borowy

Facts! 😎👍


Happy city building everyone! :steamthumbsup::steamhappy:
Dziad Borowy 8 Dec @ 12:40pm 
One of the best C:S mods ever
black_panther559 4 Dec @ 5:37am 
@ProbablyIdiot

I ask that same question. It's a HUGE game changer in traffic management, IMO (in my opinion)! LOL


Happy city building everyone! :steamthumbsup::steamhappy:
ProbablyIdiot 4 Dec @ 4:05am 
How do ppl play without this??
black_panther559 2 Dec @ 10:44pm 
@Playaffe

You must be doing something wrong with your network. This mod is actually a game changer in regards to traffic flow. You have to know how to use the settings first before you just start blasting the mod/creator. Check home first, as that's where the problem usually starts, okay? So, knock it off!

IN regards to the mod and its functionality, go in the settings and make sure that you have the proper options set in the in-game tabs. You can adjust the strength of the mod according to how high, or low, you want the simulation to run. You can even choose whether or not to control the lane adjustments for the highway splitting rules (make sure you are using proper lane mathematics).

If you need assistance, just ask for help. Someone will be willing to help you. Don't be rude about it, it's not that serious, okay? You're good.


Happy city building everyone! :steamthumbsup::steamhappy:
Krzychu1245  [author] 2 Dec @ 3:53pm 
@Playaffe see, the mod is only a tool. It won't fix all traffic issues by itself but because of how much control it adds on top of the vanilla and also how little it limits its tools/rules, the user can make things better or worse. Vanilla tools were designed with many limitations so users can't really break too much, even if they try to do stupid things.
Playaffe 2 Dec @ 12:38pm 
What the fuck since i started playing cities skylines ive been using this mod and always had a problem with traffic. Turns out this mod breaks traffic and causes jams basically everywhere. The guy that made this mod is a troll. It breaks the traffic so bad.
td-racing 1 Dec @ 9:21am 
Where is the donation link?
Krzychu1245  [author] 29 Nov @ 9:13am 
@Daniel Reiven nope, the mod doesn't alter PT stop placement.
Daniel Reiven 28 Nov @ 3:55pm 
i don't know why but road with median bus lanes, or brt won't allow me to put stops like on the brt lane, only on the side of the road, does it have any connection to the mod? becuse ive done almost everything possible, even creating new roads in the road builder mod.
Krzychu1245  [author] 28 Nov @ 12:06pm 
@Typh the version it is mentioning is not compatible with the game version you use... Subscribe to Loading Screen Mod Revisited instead.
Typh 28 Nov @ 5:17am 
So this mod is claiming the Loadign Screen Mod is incompatible now?
GPMK 14 Nov @ 10:17pm 
After the update, I can no longer stop trains or subways at red signal. Is there anything I can do?
Krzychu1245  [author] 8 Nov @ 7:23pm 
@LegoProfessor both versions are exactly the same.

@F_ffo.ur hard to say without looking into log files. Follow instructions from the mod description (link with info how to upload logs)
bernati 7 Nov @ 1:55pm 
@onyxthunder , I followed your instructions, but I noticed that I cannot choose the Paradox Launcher in the App Management. I can only choose Steam app and Cities Skylines. I tried to enable the toggle for those two apps, but it isn't working and the 'cities skylines is damaged' error is still occurring. Any ideas?
LegoProfessor 7 Nov @ 8:38am 
BTW: Im using TM:PE/Test
Are there currently big differences to TM:PE/stable?
Both versions are regularly updated to the latest patches.
And both versions run smoothly for me.
Do you therefore have a preference as to which version I should use?
LegoProfessor 7 Nov @ 8:34am 
Stupid idea for the line connectors :-)
Is it possible to extend these connections to another intersection/segment?
Background: In some places (road and railroad) I would like the car/train not to immediately find the next way back to the old track. Especially in the switch apron of stations, a train should take the selected route and not “jump” back and forth between the tracks offered
F_ffo.ur 7 Nov @ 12:06am 
I need some help pls. I have just bought this game on November,4 2024 and I'm absolutely certain the game I playing is the latest update.The game show a message saying that "A mod TM:PE 11.9.0.0 stable caused an error [Modexception]" What is that? I miss something or do something wrong?
onyxthunder 6 Nov @ 4:29pm 
occupation1980, this worked and fixed the issue for me. For anyone else follow this path on a Mac: System Settings > Privacy & Security > App Management, select Paradox Launcher and enable the toggle to the right. Open Steam and unsubscribe from TMPE, resubscribe to TMPE, close all apps and restart your computer. The game and TMPE should work like normal!
Zundier 4 Nov @ 5:13pm 
@occupation1980, instructions unclear. Restart your terrminal meaning?
occupation1980 3 Nov @ 6:26am 
Mac users...Solved the issue... pretty sure I have anyways lol. Go to system settings, Scroll down to Privacy and Security, Scroll to Allow applications below to update or delete other applications, enable paradox. Then open steam, unsubscribe from TMPE, then resub, restart your terminal, and by all accounts so far... the settings should all work. I had multiple conflicts for other mods I had subscribed to, they are all working as well. Hope this helps!
historyaddict261915 2 Nov @ 3:59am 
No I experienced the same thing. The new update I think had somethin to do with it. Its whatever. I can wait for the next update
occupation1980 2 Nov @ 2:59am 
Mac Os Sequoia 15.0.1 update yesterday, and now TMPE keeps crashing saying it no longer has access ... has anyone seen similar?? A ModTM:PE 11.9.0.0 STABLE caused an error [ModException] I loaded it last night when i started to see cars de-spawning and excessive lag, then I unsub'd, then resub'd, but then it said I could no longer play City skylines, as it had no date for the file, said "cities skylines is damaged and cant be opened, you should move it to the bin". I went into my system preferences and saw that it had put city skylines in basically security isolation, I enabled it..and came up with a warning of potential malware. I loaded it and went to content manager and unsub'd everything and went through process of elimination one by one, but now, I have tried the unsub, resub, restart... still refuses to load or upload TMPE into content manager.. I know its probably me.. lol, but hoping Im not the only one...
The best in the best! I can't believe this is just a mod instead of a 5 dollars DLC!:steamthumbsup:
Francois424 28 Oct @ 9:00am 
Thanks for the years of supporting this. Btw I'd like to suggest another setting : "Remove all stop signs". We already have one for lines and lights (thanks !) but removing all stop signs would be sweet too.

Thanks again !
Krzychu1245  [author] 27 Oct @ 1:24pm 
@PhazezGova update the mod. Try unsubscribing and subscribe again. It should be trivial what to do, just by reading the message you posted - version of mod you have is X, it expects game version Y, plus the mod title tells you what version you should expect to see in game. If Steam client is not downloading the mod update, blame Steam servers, I can't help you.

@BOTEnd_Secure see the mod description above (Broken Nodes Detector)
PhazezGova 27 Oct @ 10:21am 
The following is displayed:


TM:PE 11.8.0.0 STABLE is designed for Cities: Skylines 1.17.1-f2. However you are using Cities: Skylines 1.18.1-f3 - this is likely to cause severe problems or crashes.

Please ensure you're using the right version of TM:PE for this version of Cities: Skylines before proceeding, or disable TM:PE until the problem is resolved. If you need help, contact us via Steam Workshop page or Discord chat.
PhazezGova 27 Oct @ 10:11am 
I do not use Mac OS and have problems, the game does not start and always refers to TM:PE :(
Yyou 27 Oct @ 4:51am 
*LATEST UPDATE FOR MACOS USERS*
Just try to give Paradox launcher full disk access.
In your system setting > Privacy&Security > Full Disk Access
Have a good time, everyone!
Sisyphus 27 Oct @ 1:07am 
@Krzychu1245 Thank you! The new update caused a whole mess on macos. I was not able to start the game at all at first, now it apparently blocks the mods as well. @Yyou thank you for your advice
bobend 26 Oct @ 11:40pm 
For some reason, with this mod in my city there is a problem with cars disappearing. When I edit the road (rebuild it), then the cars (NPCs) start to disappear. It looks like this road still doesn't exist for them. I have to re-enter the game. I tried to disable the mod in the dispatcher and the problem is specifically in it. Without it, this problem does not exist
Yyou 26 Oct @ 4:43pm 
IF there are any problem, welcome to contact me with email: [email protected] ^_^
Yyou 26 Oct @ 4:40pm 
Hi Krzchu1245! thank you for your mode. I am a macos user, and I solve the problem with chatGPT lol.
For reference:
First, Turn off the SIP, (using' csrutil disable ' in recover mode of macos)
Then use the chmod method, 'sudo chmod -R 755 /Users/YOUR_USER_NAME/Library/Application\ Support/Steam/steamapps/common/Cities_Skylines/ ' to grant write access
At last, Turn on the SIP to ensure the game work properly.
solidusardent 26 Oct @ 3:52pm 
Whenever I load a save file with TM:PE enabled, I get the error message
"Traffic Manager detected an error while loading saved data.
Please do NOT save this game under the old filename,
otherwise your time traffic lights, custom lane arrows, etc. will get unrecoverable. Contact TM:PE team via Steam workshop page or Discord text chat, prepare log files."
That is only half the message shown, as for some reason I can't scroll down the error pop-up the game gives me. There is other text beneath the last line, which is cut off at the bottom but I can make out "Custom Execution."
Krzychu1245  [author] 26 Oct @ 3:10pm 
@Sisyphus you are another user on MacOS with messed up game file permissions. What you guys or Mac OS doing that the game suddenly loses permission to create text files?
I can do nothing about that problem and it's affecting many mods. Fix permissions of the game directories.
Krzychu1245  [author] 26 Oct @ 3:06pm 
@KaKaSHI update the game, that should be obvious by reading that message.
Sisyphus 26 Oct @ 1:39pm 
My version is 1.18.1-f3
KaKaSHI 26 Oct @ 1:30pm 
TM:PE 11.9.0.0 STABLE is designed for Cities: Skylines 1.18.1-f3. However you are using Cities: Skylines 1.17.1-f4 - this is likely to cause severe problems or crashes.

Please ensure you're using the right version of TM:PE for this version of Cities: Skylines before proceeding, or disable TM:PE until the problem is resolved. If you need help, contact us via Steam Workshop page or Discord chat.
Sisyphus 26 Oct @ 1:20pm 
@Krzychu1245 Thank you for your quick response and your mod in general, Traffic Manager is my one of my favorite mods in the game and I always use it. Here is the log https://ufile.io/15je3mne
captidmas 26 Oct @ 1:02pm 
@Krzychu1245 that implies a basic knowledge of what the heck you're talking about... I appreciate your work on this brilliant mod, when it was working for me it was fantastic. I'm just gonna uninstall the game and go from there. Cheers!
Krzychu1245  [author] 26 Oct @ 12:58pm 
@captidmas click "upload your log files" in the mod description above (here on Steam workshop page)?
captidmas 26 Oct @ 12:53pm 
@Krzychu1245 brother I wish I could