Total War: WARHAMMER II

Total War: WARHAMMER II

Cylostra's Mortis Engine
47 kommentarer
GunFred  [skapare] 24 mar, 2021 @ 11:23 
Your help and effort is appreciated Naptime but this mod is obsolete and replaced by versions where I already have taken the steps below. I really respect your effort to help though. :steamthumbsup:
JefTheReaper 18 maj, 2019 @ 0:51 
Thanks! will check it out the moment I get the launcher working again (CA aparently rather spend time making a new wizard then fixing the launcher over the past month, so I guess its reverse engineering time again...)
GunFred  [skapare] 15 maj, 2019 @ 7:51 
I have uploaded Mortis Engine mounts for Heinrich Kemmler and Banshee heroes. These ones do not replace any other mounts and can be found under the following names...

MOUNT: Mortis Engine Mounts Complete Pack
MOUNT: Mortis Engine for Banshees + Ethereal Mortis Engines
MOUNT: Mortis Engine for Heinrich Kemmler
MOUNT: Mortis Engine for Cylostra Direfin
GunFred  [skapare] 19 apr, 2019 @ 11:29 
Maybe I'll get to it in the nearby future...
JefTheReaper 19 apr, 2019 @ 10:52 
Any chance you can replace Heinrich Kemler's current (dumb and unfitting) horse mount with a (green) Mortis Engine too pls?
DudeChris33 19 apr, 2019 @ 9:45 
:)
GunFred  [skapare] 19 apr, 2019 @ 0:09 
Updated!
DudeChris33 18 apr, 2019 @ 21:30 
update plz
vel coz 6 apr, 2019 @ 10:44 
My mount has only a base, no ghosts.
graham 26 mar, 2019 @ 19:31 
both mount options would be great, giving her the ability to do the old switch-a-roo depending on the faction she is fighting, great idea.
Walkabout 13 mar, 2019 @ 2:49 
Love the Mortis Engine mount it just fits. I do wonder if it would be possible to take one of the ghostly ships from the spell animations and turn that into a mount?
[FS] Kapitan Wolfgang 20 feb, 2019 @ 16:03 
Would it be possible to make the Mortis Engine an additional mount instead of replacing the Rotting Leviathan? That would make it conflict with way less mods. Love the mod btw.
acv55555 25 jan, 2019 @ 8:42 
Rather than replacing the Rotting Leviathan, might it possibly be more compatible with other mods by making it as an unlocked ability? (unless it's already like that)

A few other mount mods do this and it ends up having less conflicts by not altering the original mount.
acv55555 8 jan, 2019 @ 9:11 
Trying to figure out if there's a particular mod overriding yours. She keeps showing up with the leviathan, but I've got anumber of lord editing mods like Stupidly OP Lords or perhaps even Radious. Not sure.
Jero 16 dec, 2018 @ 11:41 
well happy to hear and see your mod gets alot of support
me, I'm holding my fingers crossed for a Kemmler Mortis Engine.
in the meantime i will definetily enjoy this one
Fresh Prince of Solaire 16 dec, 2018 @ 10:35 
Hey, big fan of the mod, but I have found that it is incompatible with SFO, was wondering how to get this mod to play nice with SFO but the overwrite method with "@@@"'s didn't work unfortunately. Thanks for this mod in any case, really suits Cylostra better!
✠ Apollyon ✠ 8 dec, 2018 @ 1:56 
''A leviathan or kharibdyss for Lokhir'' you can mod whatever you want but from logical view this is pointless and unlorefirendly .. Lokhir is an melee expert why he should mount up on an kharibdss where he can't fight from and make himself useless on the battlefeld .Fighting side by side such an monster would make more sense . but fighting on it .. no makes no sense.
Nexus 7 dec, 2018 @ 13:41 
Yes pls give Lokhir his Kharibdyss O.O
I want that so bad :D
☘️Free Ireland 7 dec, 2018 @ 12:18 
This mod is another great example of how the game should be.
Broly The Legendary Super Saiyan 7 dec, 2018 @ 3:39 
il second on giving Lohkir a Kharibdyss if possible that would be amazing
cum war arena 6 dec, 2018 @ 14:36 
does she keep her 80% physical resist (37% on leviathan?)
Mogwai Man 6 dec, 2018 @ 12:27 
Why didn't CA do this?!?! It would have been ok as a mount only option too.
GunFred  [skapare] 6 dec, 2018 @ 6:16 
A leviathan or kharibdyss for Lokhir is a neat idea too, though there probably is no animation that works well with kharibdyss. Perhaps a chariot that is pulled by adorably baby kharibdysses? :P

If I do make another mount mod I might take a look into adding as skill as well, though it does take more effort.
GunFred  [skapare] 6 dec, 2018 @ 5:52 
@Kurisu Shirayuki, Don't count on that... :P
GunFred  [skapare] 6 dec, 2018 @ 5:48 
@Jero, A mortis engine for Kemmler is a good idea and much easier now that I have already done a mortis engine mount before.
GunFred  [skapare] 6 dec, 2018 @ 5:30 
@acv55555, I based the stats on the differences between a leviathan and Cylostra's leviathan but also the regular mortis engine. Strangely, the mortis engine does not have magic attack nor physical resistance even though it looks highly ethereal. So I did actually add magical attack and a compromised physical resistance of 35%. (Cylosta=65%, w/Leviathan=10%)
graham 6 dec, 2018 @ 2:14 
could you change this slightly and give the mortis engine as a second mount giving her the choice .
DudeChris33 5 dec, 2018 @ 16:26 
Can you make a mod that replaces the Dark Elf pot of blood with a Yu-Gi-Oh pot of greed?
thegron 5 dec, 2018 @ 10:57 
I would love this mod if it ADDED this mount to her skill tree. Plz don't replace the leviathan though :(
Jero 5 dec, 2018 @ 10:10 
Great mod! I'm acually looking for a Mortis Engine mount for Kemmler.
Any chance on that? :)
acv55555 4 dec, 2018 @ 18:16 
It seems that the mount does in fact, render her not actually Etheral stat wise, and makes her thus more vulnerable to physical weapons. Any chance of this being edited?
🟣SaltyFatRat🟣 4 dec, 2018 @ 12:55 
or give lokhir a kharibdyss as a mount :O if it would be possible somehow
judgment 4 dec, 2018 @ 10:38 
Great mod! Do you think you would be able to mod a different mount for lokhir fellheart maybe giving him a Rotting Leviathan instead
Merchant of menace 4 dec, 2018 @ 8:38 
Great idea!
Sean 4 dec, 2018 @ 8:21 
Well why not give her the mount she has on the tableto...
oh
right
GunFred  [skapare] 2 dec, 2018 @ 11:58 
After looking inside "Advanced AI submod - Better AI Unit usage" I can see that it will likely conflict with almost any other mod that changes vanilla units like mine does. If one really, really wants to use that mod with mods like mine, then one could download PackFileManager and delete a singe row of text per unit.
!Mad.Max! 2 dec, 2018 @ 7:00 
I have made a picture, if I can somehow send it to you, I will do. xD
The mods, who are crushing yours, are "Advanced AI submod - Better AI Unit usage" and " No falming-mod".
I hope that helps. ^^
GunFred  [skapare] 2 dec, 2018 @ 3:32 
@!Mad.Max!, I would love to see a picture of that. Can I assume that you have potentially conflicting mods to get that result?
GunFred  [skapare] 2 dec, 2018 @ 3:27 
@Atanos, I have no idea how I would even do that... :(

@Rachel L, Replacing instead of adding a mount kept the mod simpler and if one REALLY wants to use the Leviathan again temporarily then one could just restart the game without the mod. Regarding names, I have had issues with renaming things the typical way since the pirate update but I have not tested it too much.
Gleen Cross 1 dec, 2018 @ 22:07 
If you make it stronger than the levianthan, not actually replacing it, that would be great =)
!Mad.Max! 1 dec, 2018 @ 18:04 
Cool idea. In my custom-battle, sadly, it doesn't work.
In my game it's still a leviathan, but with, i don't know how many, a dozen (?) of Cylostras in different positions on top of it.
THAT was unexpected... but lucked funny...^^
Rachel L 1 dec, 2018 @ 15:54 
Could you make it non replacing? (And i think you can change the name in game, but i dont know how. You will have to ask to Cataph or Mixu)
Conflagration 1 dec, 2018 @ 14:11 
Honestly this is a great idea.
Antanos 1 dec, 2018 @ 14:08 
Wow. Could you make an SFO submod by any chance?
Boshty 1 dec, 2018 @ 13:07 
YES!
GunFred  [skapare] 1 dec, 2018 @ 11:27 
I might do that but no promise. She certainly deserves a leviathan.
ago339 1 dec, 2018 @ 11:19 
to go with this, could you make a mod that gives aranessa the leviathan?